Andi47
Overlord
Definitely yes ... +1 ... when this crap goes life - ToR is dead ... vanished.
Wait for the drop tables before you sell your ToR!
Definitely yes ... +1 ... when this crap goes life - ToR is dead ... vanished.
There is a clear difficulty progress from one Difficulty to another - or at least there should be one - so if some encounters have been estimated as too easy, they've been made more difficult.
There is a "Pre-programming" for fights since quite some time. I have seen more often than enough that a single unit is being slapped with 2 to 5 hitpoints BEFORE (!!!) any single unit either side has made a move. That shows clear that there is a purpose and deliberate programming killing single units - it happens quite permanent with 2 wave battles and this "Pre-Programming" of dealing hit-points before anything has started is actually mean - not to use another description that would get censored. Clear objective - we all know why is that so.
fight 45: try 1x dragondrone and 7 rogues, but the reconraiders have to be close each other, 3x 2'pair' together atleast, if not restartfor me i have to figure out a way to add more people and more military buildings that increase attack because on battle 45 i have to use 1 surgant soldier and 7 rouges and 30% attack boost from tavern and then i barely win both matches and i have 117% attack boost before i add the 30% from the tavern
There is no deliberate programming killing single units. You are attacking with the wrong units.
fight 45: try 1x dragondrone and 7 rogues, but the reconraiders have to be close each other, 3x 2'pair' together atleast, if not restart
Too bad so many people blame Innogames for their own lack of battle tactics.
Every difficult battle is like a small puzzle, which is fun to figure out, trying different combos until you have the solution. I like it.
But the majority just want it to plough through everything on automatic pilot without having to think.
The same complaints came with the railgun change.
People not capable of solving a battle problem immediately start screaming "omg another innogames moneygrab".
First, I don't see the logic of that statement, and second, it's getting quite old and boring really fast. Stop it.
Yes, but the screen lags behind in this game because you will hear them hit the ground before they have appeared or right after (what you see is not in sync with what is happening visually). Another thing is I have had my hover tanks hit by the fast units from TE (combat drones) at range (3 or 4 away) and the tank is sitting at the first spot before I can do anything which is a plains so it is stealthed. Game cheats and everyone knows it.It is even worse.
There is a "Pre-programming" for fights since quite some time. I have seen more often than enough that a single unit is being slapped with 2 to 5 hitpoints BEFORE (!!!) any single unit either side has made a move. That shows clear that there is a purpose and deliberate programming killing single units - it happens quite permanent with 2 wave battles and this "Pre-Programming" of dealing hit-points before anything has started is actually mean - not to use another description that would get censored. Clear objective - we all know why is that so.
Look at these 2 screenshots: tinypic.com/m/jq48e1/1 and tinypic.com/m/jq4a2s/1 ...
I kept on purpose the full screen - look at the Strikes they haven't even touched the ground yet !!
In bottom bar the sequence of troops moving also not shifted yet ....
... the single unit though has already hitpoints !! ... From where and what ???
You can censor this as much as you want, this is proof that there is deliberate programming to kill single units before a fight even takes off.
In plain simple English - I call this cheating. Shame on Inno needing such tactics.
Too bad so many people blame Innogames for their own lack of battle tactics.
Every difficult battle is like a small puzzle, which is fun to figure out, trying different combos until you have the solution. I like it.
But the majority just want it to plough through everything on automatic pilot without having to think.
The same complaints came with the railgun change.
People not capable of solving a battle problem immediately start screaming "omg another innogames moneygrab".
First, I don't see the logic of that statement, and second, it's getting quite old and boring really fast. Stop it.
Too bad so many people blame Innogames for their own lack of battle tactics.
Every difficult battle is like a small puzzle, which is fun to figure out, trying different combos until you have the solution. I like it.
But the majority just want it to plough through everything on automatic pilot without having to think.
The same complaints came with the railgun change.
People not capable of solving a battle problem immediately start screaming "omg another innogames moneygrab".
First, I don't see the logic of that statement, and second, it's getting quite old and boring really fast. Stop it.
There is no 'deliberate programming' to kill off units. Sl8yer has explained the situation in that case. Just watch everything carefully and you'll see that the damage you've seen is from the units with 'rapid deployment', as when the graphics show them firing no new damage will be added (because that damage is applied at the very beginning of the battle).If there is deliberate programming.
We have all noticed.
They already did it in the Expeditions. They killed the unit first, just like the map of the provinces.
Now they have hidden a little.
But the intention is clear: if playing we find a way to win battles, play the programming.
Also with the program line indicating the probabilities (GEs, relics, plans, etc.).
Where has this behavior been reported? If there is an issue then report it and it will be reviewed. Nothing is designed "deliberately" to kill off units or defy battle rules (units with steal can't be hit from range, unless that unit has an ability that lets them ignore stealth).Another thing is I have had my hover tanks hit by the fast units from TE (combat drones) at range (3 or 4 away) and the tank is sitting at the first spot before I can do anything which is a plains so it is stealthed. Game cheats and everyone knows it.