DeletedUser
Guest
Howdy all,
I'd like to open a discussion regarding the price of diamonds. Below is my opinion, and feel free to add yours too or discuss my conclusion if you feel differently.
Personally, I feel the present price is a big high regarding the usability of diamonds... you could easily use several hundred a day between building new structures, healing units, buying provinces, and researching technology. I feel the present price discourages the purchase of diamonds, as I truly would not pay ~ $6.49 for a Pillory (450 Happiness) (even with the closed beta sale adding 50%, thus equaling a Tailor shop and 50 diamonds, this number is still rather low). For one to play a strong game using diamonds, he would probably need between 100 and 600 diamonds every day, thus between 6.50 and 12.00 every day or so... two weeks would easily land you over $100 in investments in this game (unless you buy diamonds in bulk, thinking ahead), which is, quite honestly, a little excessive (although I do think this game does deserve some fair payment to its creators for their excellent work).
For Tribal Wars, $6.00 USD can give you a premium account for a month... your $6.00 investment adds a whole entire new level of gameplay to the game and allows you to grow much larger and faster than otherwise.
For this game, only using 100 diamonds a day (that's as if you purchased the resources for two provinces or a villa every OTHER day), you would need 3100 diamonds a month, which would mean buying, most likely, the $64 package of 6500 diamonds every other month (thus an investment of $32 each month), just to buy the smallest of things with diamonds. To play regularly with diamonds, one might require as much as 9,300 a month (if you were to spend 300 diamonds on average per day), or about $100 dollars every month-and-a-third if buying in full bulk.
However, that's if you plan to play by diamonds. If you were to purchase diamonds every once in a while to "get that extra expansion or whatnot", you would still be paying an awful lot, with the function giving the price of 300 diamonds at about $6.50 (to get irrigation, you would need at least 200 points and at most 750 (if you pay for the research points as well).
Thus, I reach my point. I feel either the price of diamonds should be reduced, at least by half, or the value given increased by the same or more. Those with money for games are generally more willing to spend it if the creator is more willing to negotiate a fair price, and the value set right now is not at all fair when compared to other InnoGames products.
Before I end this, I just wish to say that I have no issue with this game, nor its creators nor community. I fully support the commercialization of this game and understand the reasons why money must be generated in the game such as to support the servers, artists, and managers who oversee its production. However, I do not support that the expense of "playing" is so high and earnestly hope the developers and managers are willing to reach a more equitable and open price range so to compensate for the community playing this and other games.
Feel free to leave your feelings, both in support and against. I hope the community can provide an array of inputs on this that will assist InnoGames in developing a more friendly range of values for diamond sales.
Thanks,
-Samulis
I'd like to open a discussion regarding the price of diamonds. Below is my opinion, and feel free to add yours too or discuss my conclusion if you feel differently.
Personally, I feel the present price is a big high regarding the usability of diamonds... you could easily use several hundred a day between building new structures, healing units, buying provinces, and researching technology. I feel the present price discourages the purchase of diamonds, as I truly would not pay ~ $6.49 for a Pillory (450 Happiness) (even with the closed beta sale adding 50%, thus equaling a Tailor shop and 50 diamonds, this number is still rather low). For one to play a strong game using diamonds, he would probably need between 100 and 600 diamonds every day, thus between 6.50 and 12.00 every day or so... two weeks would easily land you over $100 in investments in this game (unless you buy diamonds in bulk, thinking ahead), which is, quite honestly, a little excessive (although I do think this game does deserve some fair payment to its creators for their excellent work).
For Tribal Wars, $6.00 USD can give you a premium account for a month... your $6.00 investment adds a whole entire new level of gameplay to the game and allows you to grow much larger and faster than otherwise.
For this game, only using 100 diamonds a day (that's as if you purchased the resources for two provinces or a villa every OTHER day), you would need 3100 diamonds a month, which would mean buying, most likely, the $64 package of 6500 diamonds every other month (thus an investment of $32 each month), just to buy the smallest of things with diamonds. To play regularly with diamonds, one might require as much as 9,300 a month (if you were to spend 300 diamonds on average per day), or about $100 dollars every month-and-a-third if buying in full bulk.
However, that's if you plan to play by diamonds. If you were to purchase diamonds every once in a while to "get that extra expansion or whatnot", you would still be paying an awful lot, with the function giving the price of 300 diamonds at about $6.50 (to get irrigation, you would need at least 200 points and at most 750 (if you pay for the research points as well).
Thus, I reach my point. I feel either the price of diamonds should be reduced, at least by half, or the value given increased by the same or more. Those with money for games are generally more willing to spend it if the creator is more willing to negotiate a fair price, and the value set right now is not at all fair when compared to other InnoGames products.
Before I end this, I just wish to say that I have no issue with this game, nor its creators nor community. I fully support the commercialization of this game and understand the reasons why money must be generated in the game such as to support the servers, artists, and managers who oversee its production. However, I do not support that the expense of "playing" is so high and earnestly hope the developers and managers are willing to reach a more equitable and open price range so to compensate for the community playing this and other games.
Feel free to leave your feelings, both in support and against. I hope the community can provide an array of inputs on this that will assist InnoGames in developing a more friendly range of values for diamond sales.
Thanks,
-Samulis