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Feedback Anniversary Event 2023

I am waiting for a confirmation answer from @Juber for knowing building max level with gold upgrade will be able to achieve without spending money or diamonds in the game. Please wait till the official announcement comes from the top level of community.

I don't think they want us to get the golden upgrade for free. Would be nice to have some official statement about that tho. And if that's the case, I think they should reconsider the situation a bit and bring back the golden upgrade fragments for the last free level of the building. I don't know.
What kind of official statement do you expect? To me it looks like it's achievable without spending money but only if the randomness is on your side. So what does it help you if they say it's achievable and they don't tell us that it only happens to one out of 50k? Theoretically it's possible to clear a total board with max 100 energy. But this won't happen to more than a handful of players even once.
 

nice2haveu

Baronet
What kind of official statement do you expect? To me it looks like it's achievable without spending money but only if the randomness is on your side. So what does it help you if they say it's achievable and they don't tell us that it only happens to one out of 50k? Theoretically it's possible to clear a total board with max 100 energy. But this won't happen to more than a handful of players even once.
Got interested in the FoE game for many reasons, it gives me fun/joy/hatred/ego/patience/challenge/concentrate/thinking/analysing etc...for all this cannot accept just one thing in the event, which is like without current balancing "event game is much interesting one" though it was challening but it was nice. Now, it is like desert walking without water and you are thirsty.
So if the confirmation comes out, live server, can make a decent decision and which can be announced to all live server players. After spending time for entire event in live server and you cannot make the max building and thought like you didn't achieve because of your fault, but what if the truth is you did everything correct but no way to achieve the final max building with golden upgrade without spending diamonds or money. IMO, player's time is precious than diamonds or money used in the game.

@Juber, kindly requesting you to give a confirmation soon on my earlier question before going into this topic very deeply.
 

jtrucker

Baronet
@Juber, kindly requesting you to give a confirmation soon on my earlier question before going into this topic very deeply.
Doesn't matter how often you ping him, you will not get such straight-forward answer. They never give one in this regard.
We still have chance to reach 3750 progress without use of diamonds.
And how did you come up to that conclusion? Since they nerfed it a week before ending on Beta, we do not KNOW whether we can get it without diamonds. I for one doubt it, but I also admit that I do not know and won't know until it actually happens on live. We cannot try. One strategy or another, it is simply too late to know for sure.

I do understand nerfing was needed. I had gold level building in my city 10 days before event ends. That's no good either, no motivation to keep playing. But raising the price for chest 3 fold AND lowering the points from breaking glass? That is from one extreme to the other, not "balancing".
Just on opinion though. As I said, I do not know actually how it will play out on live.
I will give it a chance on live. If I'm close enough, I will use a few diamonds to finish up, if I'm crazy away from 3750, well, there are other games out there which do not try to screw players of the money that badly (they all do, but some are more reasonable than others and Inno is heading in the "unreasonable" direction). We'll see.
 

Dessire

Regent
Got interested in the FoE game for many reasons, it gives me fun/joy/hatred/ego/patience/challenge/concentrate/thinking/analysing etc...for all this cannot accept just one thing in the event, which is like without current balancing "event game is much interesting one" though it was challening but it was nice. Now, it is like desert walking without water and you are thirsty.
So if the confirmation comes out, live server, can make a decent decision and which can be announced to all live server players. After spending time for entire event in live server and you cannot make the max building and thought like you didn't achieve because of your fault, but what if the truth is you did everything correct but no way to achieve the final max building with golden upgrade without spending diamonds or money. IMO, player's time is precious than diamonds or money used in the game.

@Juber, kindly requesting you to give a confirmation soon on my earlier question before going into this topic very deeply.
Imagine rise of cultures player who during each event, they can get a new building and level it up to level 10 to 13 for free 1 kit per level and the top level is usually 40 and starting to level 12 or 15, the amount of kits needed per level increase to 2 and then startint from level 20 or something similar to 3 kits per level and from level 30 to 40 like 4 and up to 5 kits per level so you need like 5 years to finally have that building at max level . . Or just spend a lot of real money because earning "diamonds" there is extremely dificult.

Innogames, fix the event to allow players earn for free atleast 5000 advance points and to allow them get 3 lvl 4 key masters workshop by buying the pass as before the last nerf!!
 

Beta King

Viceroy
Inno give us the world so we can start asking for the moon! Or at least change it back to the way it was in the beginning so we can get 2-3 full event buildings on live without diamonds please... If i'm being honest though at this point idont think anything is going to be further updated.
 
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All Free Now

Marquis
I came here to ask for a bug about board clearance doesn't giving 10keys like earlier. But after reading so many things, the change was intended and not a bug(but doesn't mention this anywhere). Shocking!!

Now, myself also expecting the answer for the question asked by @nice2haveu

Instead bringing the irritating logic, board they should kept with 1/2/3/4, but gem merging locking they could have changed which is like,

Any level gem getting merged with same level locked gem, should not change to higher level after unlocked and remain same level, because free gem is sacrificing the effort to free the locked gem for energy and reward.

This balancing change could have been more than enough to make the game challenging and interesting like previous. Diamond users enjoy and non-diamond users can still achieve the max level with hard effort. But they took a wrong choice of going with 1/1/1/1 to make anniversary event like funeral event.
 

Kronan

Viceroy
I checked a few people posting quantitative data, but didn't see specifically what I was looking for, so I'll ask:

The daily challenge now offer a 9x key. Do we have the probability of getting each color (Red, Green, Blue) figured out?

I ask because I'm doing that each day, but I think I've predominately obtained a red 9x key, on top of RED keys being my most robust key count already.

It's mildly demoralizing to keep trying to get some help on the dearth of other color keys, and the Daily Challenge might have more people using it for key help if...

The keys were not probability derived, but taken in a fixed sequential order on DC success (G ->R->B).

For example: if you win a green key today, and play tomorrow and win, you get a red key, and play a third day and win, a blue key. Then play a 4th day, and win, you go back to green, then red, then blue, then green...

In other words, I suggest: use a fixed rotation allowing each one to be obtained.

It will help in using/playing the DC during the event at a higher interest level than what happens when just a single key being won overpowers the interest.
 

Snazzle

Merchant
what a load of rubbish this mini game is to collect keys for chests !!!
no wonder i stopped playing the game and took a break .
far to time consuming , no skill involved , pure money milking .
walking away again , bye
 

mcbluefire

Baronet
While I know it seems counter-intuitive to permit a full building for free play, isn't there psychology in having players get 1.5 free buildings so they feel it's "necessary" to buy diamonds or pick up the pay line of rewards to ensure they have at least 2 full buildings?

I was willing to take on the pay line of rewards & spend ~20K in diamonds to get 4 key masters and likely 3 full buildings. How is that not a more exciting event for players while getting them to spend $$? Does Inno seriously believe more players will open their wallets on the pay line to get one complete building and a couple key masters?

It's not like the main building is game breaking out of balance.
 
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Dessire

Regent
While I know it seems counter-intuitive to permit a full building for free play, isn't there psychology in having players get 1.5 free buildings so they feel it's "necessary" to buy diamonds or pick up the pay line of rewards to ensure they have at least 2 full buildings?

I was willing to take on the pay line of rewards & spend ~20K in diamonds to get 4 key masters and likely 3 full buildings. How is that not a more exciting event for players while getting them to spend $$? Does Inno seriously believe more players will open their wallets on the pay line to get one complete building and a couple key masters?

It's not like the main building is game breaking out of balance.
Inno, again, I was seriously thinking about spend, for the first time in 6 years and 2 months playing FoE, real money during an event only to get the pass and get 3 lvl 4 key master's workshop and you ruined it. You have lost a lot of potential new costumers like me due the lasts nerfs.
 

drakenridder

Overlord
Perk Creator
To me it looks like it's achievable without spending money but only if the randomness is on your side
Exactly that's the problem. This game is supposed to be a strategy game, not a casino. In the casino you can win
money... ''but only when the randomness is on you're side.'' That's the biggest issue of all. If we want to play a game
with a win chance but only if the randomness is on our side, we would be playing an online casino or one irl instead
of FoE. Forge is supposed to be a strategy game. Characterised to be winnable with strategy, not only when the
randomness is on your side.

While I know it seems counter-intuitive to permit a full building for free play, isn't there psychology in having players get 1.5 free buildings so they feel it's "necessary" to buy diamonds or pick up the pay line of rewards to ensure they have at least 2 full buildings?
Yes, it's called Fear of Missing out, better known as FoMo. It's a psychological effect well known and often experienced
when there's a chance to win more or as it saids missing out on something beneficial for little extra effort.
 

zookeepers

Marquis
We still have chance to reach 3750 progress without use of diamonds.
And how did you come up to that conclusion?

Rough calculations.
We can get about 10600 energy from the event for free.
In addition, we may receive the mail (~500 energy?) and collect incidents (~500 energy?)

If we played 4 runs every day, 140 energy per run, that will make 11700 energy consumption in total,
If you are lucky enough, you can make 70 runs in total.
140 x 70 + 20 x 21 + 40 x 21 + 80 x 7 = 11620

In first 10 spawns, breaking 2 blocks per spawn is not that tough.
With 14 spawns, 20 blocks can be taken. -> 20 progress per run, 1400 in total
By then, you can make 6 or 7 L4 keys. -> 20 keys per run, 1400 in total

And there is the daily quest. 9 x 21 = 189 keys here. 1589 in total
if you are able to convert this in gold chest ratio (>1.2), you get 1900 progress from here

Finally, progress from the first converted keys every day is doubled.
If you use this for the gold chest (23 per chest) every day, you get 483 extra progress at max.

1400 + 1900 + 483 = 3783



Some things upwards
* I feel it not difficult to clear 20 blocks by 11 or 12 spawns rather than 14.
* Maybe we get another set of cheap resets for day 22.

Some things downwards
* distribution of the keys and unmatch between the offers would not let us use up all the keys that we've got.
* It may be difficult to use 23 chest for the bonus every single day.

You have to be lucky enough to...
* receive the e-mail.
* get good incidents.



Conclusion

* You definitely have a chance to get the golden upgrade without diamonds.
* You don't have to be extraordinary lucky to get there.
* But you always have to use the correct strategies, contribute at max,
* and even then, you may fail due to lack of luck.

So, if INNO or Juber answers the question, they should say it's possible.
but I DO NOT THINK THIS IS THE RIGHT BALANCE OF THE GAME.
 

Beta King

Viceroy
I was willing to take on the pay line of rewards & spend ~20K in diamonds to get 4 key masters and likely 3 full buildings. How is that not a more exciting event for players while getting them to spend $$? Does Inno seriously believe more players will open their wallets on the pay line to get one complete building and a couple key masters?

It's not like the main building is game breaking out of balance.
This is exactly where i was at as well but $15+>50k diamonds for a maybe is a no go...
 

nice2haveu

Baronet
You have to be lucky enough to...
* receive the e-mail.
Due to Forge royalty work, no more newsletter until they reinitiate it again.
Also the logic you mentioned is manipulated with luck calculations. It doesn't have any guarantee and one run for reset is free daily, remaining is incremented energy need to be spend and that energy count cannot mingle with keys obtained to open chest. So your calculation doesn't reflect with the keys obtain in what ratio where the actual problem was.
I don't want to dig deeper in the math now, because I am also good in math and so only asked the confirmation to put it very directly from top level community. If you are still believing, redo the calculations with missing step, then you will realize you are shorter for 400-600energies to get the golden upgrade with Max level 10 building.
 
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xivarmy

Overlord
Perk Creator
Due to Forge royalty work, no more newsletter until they reinitiate it again.
Also the logic you mentioned is manipulated with luck calculations. It doesn't have any guarantee and one run for reset is free daily, remaining is incremented energy need to be spend. So your calculation doesn't reflect it.
I don't want to dig deeper in the math now, because I am also good in math and so only asked the confirmation to put it very directly from top level community. If you are still believing, redo the calculations with missing step, then you will realize you are shorter for 400-600energies to get the golden upgrade with Max level 10 building.
1) I think their calculations were actually pessimistic in many ways - such that I don't believe you actually need to get lucky - but i do believe you have very little room to screw up if you're not.
2) you can see in their energy total the terms x20, x40, x80 - that's for their resets for 70 runs total - 21 resets at 20, 21 resets at 40, and 7 resets at 80, plus the initial run and 21 free resets is actually 71 runs (as opposed to 85 runs if you did 4 resets *every* day - but that's not what their calculation is based on)
3) we have never ever had an official "it's possible" statement for *any* event :p they tend to want to leave that to us to figure out for ourselves
 

MooingCat

Viceroy
Spoiler Poster
While we haven't had any statements for specific events, there is this from the announcement when they removed the event surprise box (emphasis added):

Juber said:
From this event on, due to design changes, we will no longer be giving out the Event Surprise Boxes, but not to worry! Balancing will be adjusted to ensure it is still possible to win a fully upgraded event building even without the box, and without spending diamonds. All previously issued boxes will still be usable, but no new ones will be issued.
 

nice2haveu

Baronet
you can see in their energy total the terms x20, x40, x80 - that's for their resets for 70 runs total - 21 resets at 20, 21 resets at 40, and 7 resets at 80, plus the initial run and 21 free resets is actually 71 runs (as opposed to 85 runs if you did 4 resets *every* day - but that's not what their calculation is based on)
I see that, gems ratio per board cannot be guaranteed and collecting keys also needs to be in same ratio per each color keys. What I meant was, keys obtained to open chest (3/6/9) cannot be matched with reset energy spend. Need to correct the sentence in my earlier comment. That's not a conceptual comparison or analysis.
 
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