Tahrakaiitoo
Marquis
I never said nor implied that. So please don't act like I did.So, the game should drop after 10+ years all the sudden combat?
Also @Finkadel didn't disrespect vegan lifestyle, rather used it as an metaphor.
Agree to disagree.
By compromising the opportunities battle minded players where given through various buildings? I sense an strong presence of envy
I sense a strong presense of bias.
You don't want your little toys to be taken away, so to speak. I get that.
But it's time the toys were shared around in a more fair way. To stay with that analogy.
I'm not asking for your toys to be taken away. I'm asking for my toys to be made equal to yours.
If you can't tell the difference between "violence" in a war game and real violence, it's really time to tune out. Your comparison is as unsuitable as playing Candycrush and claiming after X years of play the ability to drive a car.
That's a completely hyperbole remark. Of course I understand the difference.
So please don't be silly.
Then, FOE has always been clear about its abilities since the beginning, if you like the spirit but not the fights, test Evelnar!
I did. I don't like that setting or aesthetic.
So thank you for not wanting to impose a change that goes against the basis of the game and the desire of the players.
I want more of a fair balance. That's all. No need to act so defensive.
If a game offers 2 options to play it, but one has many more variations/gimmicks/systems then there is an unbalance.
If you'd look at it objectively, you'd agree that that is a fact. But I guess you guys can't do that.
Finally I don't understand you, if YOU don't want the combat part, nothing imposes it on you! Certainly it will be difficult but an assumed choice. I hate negotiations, I do almost none, by choice, although I am aware that I slow down the construction of my castle! Should I do like you and claim that the negotiation points that I don't win are automatically attributed to me or converted into fights?
That is not what I do though. I'm asking for an unbalanced situation to be made more balanced.
I'm not asking for combat to be removed or made less. No, I'm asking for negotiations to be made more.
That's a substantial difference that you guys seem to be missing here.