Thanks for all the comments so far!
I simply wanted to reply to the perceived difficulty of Egypt and the frustration some of you might feel:
First off, Egypt was supposed to be the most difficult settlement as a playground for those who seek a tough challenge. In Ancient Egypt you will have to use your resources even more carefully, use your impediment removals wisely (or "puzzle" your buildings effectively around the given grid) and fight battles in a way that your losses are kept low.
Feudal Japan has been introduced as a Cultural Settlement with less effort and for everyone who enjoys negotiations while Ancient Egypt is meant to be a counter part to this, making battles mandatory to complete the settlement. Especially since battles have been requested a lot since the very beginning of the Cultural Settlements feature.
Please rest assured that we internally playtested Ancient Egypt several times to make sure that it is possible to beat it with a similar daily investment of time / activity as Vikings or Japan.
Extra Hint: You are not required to try to beat all three battles from the beginning on. I recommend to do the easy + medium battles once you got the War Chariots, and go for all three battles once you got the Elephants.
I already tought that Egypt was heavely focust on players who love to fight and might be
expirenced in FoE battles. I love it that Egypt is a bit more challangin even while it's a lot
more longer than Vikings and Japanes settlement. The units are well ballanced and a it's
clearly more important to chooise the right units deppanding on their units' bonusses.
Is there any chance that an future settlement will offer the chooise to iether fight or
negotiate?
Maybe it's an idea to give also an indication on what type of difficulity level the settlements
are? For example Japanese settlement: Eassy, Egypt hard and Vikings Medium?
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Back on the feedback. The new mechanic with loot as some type of ''special good'' simelar to
Mars ore is kinda intressting. Especialy because of the Egyptian units. It's refreshing to fight
without huge bonusses on the attacking army and deffending army. Please keep it this
way. As a player who loves fighting in this game it's a fun extra.
Also the units ballance is done well. My only concern is the use of coins on roads on previouse
settlements. For Egypt it's fine and an added challange. For Vikings and Japanes settlement it's
just down right terrible.