DeletedUser10017
Guest
I am a bit surprised that for what is aimed to be the most difficult settlement (which I welcome) that the reward is the least impactful of the three settlements...I’d like to see more of a payoff for the challenge and time
I may have worked myself into a no win situation. I need loot to produce goods. I get loot by fighting. I can't fight because I lost all my troops today and can only make two light troops without spending all my egyptian coins to open more training slots. I can't get better troops because I need to make goods to open those buildings. I can't make goods because I don't have loot. I can't get loot because I can't fight without troops. Is there anything I can do other than delete this and start over?
It's always disappointing to discover that the moron messing things up for me is me. lol
There's already the Ornate Baths. Plus the Sphinx would look great on the layout - would really stand out from other bldgs.To those who know a little more about Ancient Egypt, bathhouses were actually important. In Egypt, cleanliness was important and most people bathed daily (a crazy stat for those times). Therefore, the bathhouse represents an important part of daily life for Egyptians. Sure, it's not as well known as pyramids or the sphinx, but it is still Egyptian.
Because of the units it produces as well.just wondering
why does the most difficult settlement (words of The Envoy) has the worst main reward building ?
8 FP on 12 squares = 0.67
other 2 have 1.0 and 0.89 FP per square
most players say the 30% from Yggdrasil are betterBecause of the units it produces as well.
Because of the units it produces as well.
is by restarting the settlement several times to build up an army of unattached troops
even if they are not mentioned the unattached troops are sure also a resource that will be resetBe careful though, whenever you complete or abandon a settlement, all resources, including the expansions (also the premium ones), are reset.
Played through Egyptian settlement for one day and I get stuck regularly. First it was because I didn't understand why my Grain farms would't work: I needed the loot you gain from battles. Then it was because I cannot produce troops fast enough to win those battoles, and now it is because I cannot add the required two Divine statues (sfinxes) without deleting either a much-needed Grain farm (which isn't working because I am out of loot) or barracks (which I need to make troops to win the battles for loot). The unattached troops you get early on allowed me to win one battle. I can win more, if I sacrifice at least part of my troops. Doing that will cripple my change of further progress. It eems the only way to make real headway, is by restarting the settlement several times to build up an army of unattached troops, and then actually playing it through. That seems like a waste of time though and clearly was not intended.
Quite possible. Inno, can you confirm please? I am still contemplating how to proceed: abort and restart, to build up an army if that works, or use up the unattached ones if they reset anyway. I hate losing unattached units normally. Or just scrap it and forget about this type of settlement. Which I don't like to do: I did play through Japan and Vikings on every world I play on. The flow of play is bad on this settlement though.even if they are not mentioned the unattached troops are sure also a resource that will be reset
Ah, so you play with one grain farm only? Maybe that is what is intended. That is slow progress in it's own way as well... but it might allow one to play on slowly and continually. I'll try that.I'd assume you lose your unattached troops on restarting the settlement. You'll get a new set of course, but be unable to stock them up.
That said, I did all 3 battles my first day now. I lost none on the easy, 3 attached on the medium, and 2 attached on the hard. I still have all 10 unattached. I'll need more experience with different battles to know if I was just fortunate but if there are fights that are too hard, you can always dismiss them in the early days rather than throw away all your troops.
My grain farm has enough loot to run for days (I need to start up a 2nd one soon probably). And I have over half my starting coins still.
Ah, so you play with one grain farm only? Maybe that is what is intended. That is slow progress in it's own way as well... but it might allow one to play on slowly and continually. I'll try that.