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Feedback St Patrick's Day Event

6zeva9

Baronet
Task 38 has just dropped from Level 100 to Level 75 for the Fireworks Factory. Still a bit of a push but a lot less than the over 750aa needed for level 100.
While waiting for Pots of Gold I saw that Level 95 needed 430aa of Shamrocks.
 

podkap1970

Emperor
is there any deal, that you can motivate Faery Rings and Moon Gate?, because the value does not increase when its motivated
 
is there any deal, that you can motivate Faery Rings and Moon Gate?, because the value does not increase when its motivated
both produce gold and faery rings also produces supplies --> those should be doubled upon motivation.
plus they should not get pundered when motivated.

at least that's the common logic for buildings without stats increase (other than gold, supplies and happiness) upon motivation.
 

RRLi

Farmer
I completed all the task in 1st town but I cannot proceed to the next town. Did you experienced the same?
 

kaymedic

Marquis
at least that's the common logic for buildings without stats increase (other than gold, supplies and happiness) upon motivation.

Thats not very consistent to other sets like the Cherry Garden Set where neither Emperor's Entrance nor Zen Zone can be motivated but produces coins and supplies.
 
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podkap1970

Emperor
well nothing got increased, i made a screenshot before and after it got motivated
but the happiness got doubled after the other 2 buildings got polished
 

Ridali

Farmer
They changed more tasks as well as their order. E.g. before it was 'Transport 250m' on 12-nth, now only 15m on 8-nth

1581068802628.png
1581069920783.png
1581069946522.png1581070174071.png1581070372200.png
 
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zlobnyj bot

Squire
thanks, a new updated tasklist would be nice
if managers remain in this list then this is not a very useful update, since without gold it is the managers who block all three job slots
By the way, something similar happened in the mechanics of the autumn event, when three randomized recipes with the same ingredient, in the absence of this ingredient, blocked the execution of the event, with any number of other ingredients.
 
fixing what isn't broken:

the "normal" (shamrock / goods) tasks (apart from lvl 100 fireworks - and that was an a - b intelligence test) were just fine.

but again ...

all hail the wisdom of forge of empires designers & developers!!!

it will be easier now to do even more limbo rounds - and run out of gold pots faster ... :rolleyes:
 

DeletedUser10346

Guest
It would be nice to have a change log from the dev team to actually see what was change and not do guess work here...

Also, because the managers are blocking the tasks, by the time you get to the Upgrade 250 buildings, you cannot complete it because the price to upgrade anything is too high...
Example:
buildingUpgrades.png
 
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