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2014 Beta Wishes - 1 wish per tester

  • Thread starter Retired Community Manager
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DeletedUser1418

Guest
Army management!!
I complained about the problem on this forum, even got recommended for this great idea, so let me give it a try:

first: Instead of capping and showing all the unit icons (which causes the game to respond slow), use 1 icon of each type, and put a number in it to show how many units you have of that type.

secondly... Instead of using a ribbon to distinguish between units of origin, use toggle between attached or unattached. this way you do away with half the required icons needed to display. Using the above will also work well with this option

You have the technology in place in inventory, now let it work in army management! Moreover, the game will gain considerably more speed as you need less unnecessary and confusing "eye-candy"...

Thanks in advance and I hope you consider this seriously.
Sincerely,

pcsurgeon
 
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DeletedUser6061

Guest
LuvAndPeace - Guild Buildings list
It would be helpful to Guild administrators to quickly know what kind and number of buildings they have.
Some kind of list to better guide the production of goods, troops ...
 

NormaJeane

Viceroy
Medals

From VME or HME on: introduce a new technology for earning medals...

Once you have unlocked that technology you will earn for example:
• 1 medal for each 10 motivations/polishes
or/and
• 1 medal for each 10 trades

This game has many aspects, those who rather not be so active in PvP/GvG would get a more fair chance at gaining medals too this way and more aspects of the game would get rewarded for being active in.
 

DeletedUser5437

Guest
My Wish :D :D :D

To be able to Give 1 Gift ;) per week, restricted to once you give a Gift to someone you cant give another to that person for 1 month and you can only Give Gifts to Friends or Guild Members

The Gifts would need to be flexible so that i get to choose what i Give
Gifts could be
BP, Goods, Supply Bundle or coin bundle, an event Building that you dont want ect
this would have to be flexible so when you select Gift it asks what type of Gift you want to Give and How many you want to give with a cap on amounts
so 1 BP that is selected by the person giving the gift
Coin bundle and supply bundles that is capped for the age of the player you are giving to
Goods pack of a max of 50
Event Building no restrictions as it is unwanted and will be used by another player

this is something that would help new to game players or new to a world it would help when someone is stuck or struggling
 

DeletedUser

Guest
Rewards donations to guild treasury. Atomium and Observatory don't count.

Age - Medals for 10 goods:
IA - 1
EMA - 2
HME - 3
LME - 5
CA - 6
IndA - 8
PE - 10
ME - 15
PostME - 20
CE - 30

To make this to work well, you need to implement a table of donated goods. So, if you already have donated 9 goods in one age you still don't have any medal, when you donate 1 more good of that age you will win your medals.

Allow to the guild founder see this table is your choice, is not part of my wish.
 

DeletedUser

Guest
Aid button:
• Allow each player to specify the first 10 buildings to get motivated or polished. After that, the program follows its own logic. This will maximize the benefit to the player and allow each guildie to maintain his own style of play (e.g. those who like decos don’t have to remove them to keep them from being polished).
• Grey out aid button if there is nothing to mo/po.

Goods and supply buildings:
• Set time period for each building type (goods, supplies, houses) with a single click
• Allow player to select whatever time period he chooses to produce goods and supplies, and calculate the amount of goods produced by a formula such as:
o goods = rounddown(.00025x^2-.03x+1.5), where x is the time period in hours.
o supplies = 480 * x^-.425 where x is the time period in hours
• Pick up all ready items with a single click
• I have developed a carpal tunnel problem from playing the game too much. Try to reduce the number of clicks please.

Motivating / polishing
• Provide separate buttons for motivating supply buildings and for motivating coin buildings. People usually want one or the other and this would reduce the time searching for the best building.

Trade Board
• Have filters and sorting devices for all the columns, especially allow sort by player. This would make it a lot easier to find trades when a fellow guildie requests help with trades.

GBs
• When using FP packages to put FPs on someone else’s GB, allow me to access my reward packages directly without having to exit out of the city to go back to my city to get them.

FP accumulation
• Increase max amount of FPs collected to 100.

City building
• Allow a temporary storage area for buildings during city remodeling
• Allow build area to be rectangular (do not interrupt straight build area edge due to rocks or lakes)
• Allow buildings which have been paid for and not needed currently to be stored for future use.
• Allow buildings to be more see-through when moving and placing objects. It’s very difficult now with small objects.
 

DeletedUser4999

Guest
To fight in GvG your Town Hall must be within 2 eras of the age you are trying to fight in - for example if your town hall is Colonial then you can only fight in HMA or higher, that would stop those players that are so high up in the game domineering the low age maps - making the game fairer for all - what chance does an Iron age player have when fighting against someone who is Contemp era with over 100% att and an alcatraz with unlimited goods
 

DeletedUser5663

Guest
Forgepoint restrictions or clear rules on their usage

Implement restrictions on how many Forgepoints can be donated where, or announce clear rules, so people don't get banned without knowing what they did wrong.
 

DeletedUser4256

Guest
My wish:

Convert the current neverending GvG into GvG tournaments

How to do it?: by resetting all GvG maps every five months

Once a GvG tournament is over: the final score (Prestige and Power) of each participating guild in that tournament would be stored in a new sort of "Global Guild Ranking" or "Eternal Guild Hall of Fame"
At the beginning of each new tournament all sectors of all maps will become NPC sectors again.

What about the invested goods after a GvG tournament?: the invested goods used by guilds it means conquered sectors, therefore, once a tournament has ended, all sectors under guild control (due to teamwork effort and goods investing) will provide Prestige and Power points that will be accumulated to the permanent GvG ranking.
The goods are not lost, just transformed.

Benefits?:
- A mid-term competition inside a long term game is always good.
- ALL players and ALL guilds can really enjoy the GvG feature from the beginning (taking part on that exciting initial rush at every GvG tournament start)
- New strategies and tactics
- More activity..
- More battles..
- MORE FUN
 

DeletedUser6067

Guest
Please grant the players the right to give presents in inventory to their friends
 

DeletedUser5450

Guest
Dear Inno,

My wish this year is a simple wish. Please give some cultural diversity to the in game portraits to choose from. Players of Forge of Empires come from all different countries and backgrounds, yet the current portraits do not reflect the player base. If I want to get an ethnically diverse avatar, I have to wait for the summer casino event and hope I get one of those portraits. Please offer more selection, not as a special event prize that happens once in a while, but as part of the regular part of the game.

Thank you Inno!

kocab
 

DeletedUser

Guest
hi all :)

my wish list

1) weekly report
i.e.
player 1 20 fp on your alkatraz
player 2 10 fp on your castel del monte
..
player 1 7 times polish or motivate you city
player 2 1 time polish or motivate you city
...

and so on

2) win level up in the events (more level up :) )

ty Inno
 

DeletedUser4856

Guest
My wish, extra production time options. For those of us who have to work and travel to work, just one extra line. say 12 hours and a 3 day option (for people who cant log on weekends and so forth), and various other time amounts.
 

DeletedUser5859

Guest
i wish a "watchfire" that gives attack-points, when you attack other cities
 

DeletedUser5882

Guest
I wish;
- At the market place, the goods I produce would have a tick or some kind of indicator. When playing at more than one server, it is very difficult to remember what one produces.
- The “ready to harvest” sign would be easier to spot. When the building types get more advanced, it also gets harder to see the grey indicator. But the golden one is ver easy to spot. So; the standard indicator could be golden and the motivated one something glowing or rainbowy.

*Addition to my first wish*
There could be an option like "show only goods I produce" along with "show only available".
 
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DeletedUser6069

Guest
Hello,
I would like to see warehouse enchancement so that the player can see how many current goods still need to produce to make the researches done. For example the player has 50 stones, but he need to pay for researches 61. If there is such information the player can plan how many of current goods he need to trade or produce to pay for all researches that needs stone etc.
 

DeletedUser

Guest
My one Christmas Wish: Additional BP sets level up a GB
I would like blueprints, after the initial set to start a GB, be able to level up a GB. Keep the maximum additional set of BPs at two, but when you use the additional set it would not only increase the maximum level for the GB, but would also level up that GB.

Currently, for example, if you have a GB that is level 5 with a maximum of 10, when you use a new set of BP the maximum goes to level 11 but the current level stays at 5. I would like to see that GB go to level 6 with a maximum of 11.

You would keep the current maximum use of additional BPs at two, so the maximum level couldn't go above 12.

Players would need to decide if they want to use additional BP sets early to get a GB higher faster, or wait till the GB is at a higher level and getting to the next level is more difficult due to the FP cost. Again, you could only use this option twice as the maximum level couldn't exceed 12.
 

RedRed

Viceroy
My whish:

A military treasure for GvG. Here guildmates can donate troops to use as defending units in GvG. This could be used also as default source to replace armies (8 random troops) without the trusted right (random to prevent abuses like replacing armies with 8 rogues)
 

DeletedUser4373

Guest
Can you please add some crocodiles in the river please ? You have eagles, rabbits, put some crocodiles pretty please as well.. That is a good suggestion I think..:)
 
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