The tip "I am useful in the next dungeon. Opt for....."
I have not found this tip useful at all, I think it has nothing to do with dungeon deck. I think it just tells you that, for example, opt for vampires, your deck will have many vampires but nothing to do with what I will be facing. It doesn't mean I will be facing zombies (vampire has bonus).
It is not fake. You can check what each deck includes before going into a dungeon. Most of the cards are from the given faction, but not all. Similar to that, most of the enemies are from the given faction, but again not all. The hint is for the next dungeon, not just a random one.
It's quite possible to get enough done before the changes coming.Forget my last post.
This game really is too expensive.
It is impossible to play with the given teeth.
I am spending a lot of diamonds.
If this game stays the way it is, I will not play this game in the other worlds.
It is frustrating, not fun.
were is the health part located ?I'm wondering why was my 'vampire'-pack full of werewolves? Was it because I had just tried one and lost miserably with werewolf-pack because of forgetting to keep an eye on health. If so, why not add an INITIALIZATION of the card pack for the next try to have there cards which actually help in fighting?
never mind found itwere is the health part located ?
KISS - keep it stupid simple! I don't know how you guys are expecting this to go over well on live in this state. If there's anything relatively simple you can do now it's to keep all of the cards and all of the dungeon to the faction that they are picked by the player.It is not fake. You can check what each deck includes before going into a dungeon. Most of the cards are from the given faction, but not all. Similar to that, most of the enemies are from the given faction, but again not all. The hint is for the next dungeon, not just a random one.
Yep, I had worked hard to save on my goods by fighting through GE encounters (1-64). I only care about GE 5 (which I still have to work more on my city defense) if I wanted the items it offers and I have tons of previous and current age goods at my disposal.As I finished GE 4, as a fighter, this quest then got marked complete by finishing GE 1-4 (FYI).
Glad to hear that as I am hoping to speed on through 1-64 when it comes out again tomorrow (and since I am going on overtime yet again... I ain't complaining as the money's there for me, heh heh). Only 120 diamonds for 8 attempts (I am 1 expansion away from splurging on my medals) each time... I am not too worried.SO the good news is that it now automatically completes when GE 4 does,
Exactly!However it ends, it should not mandate negotiations.
Overall nota bad mini-game, but it needs to be improvisedin so many ways.
Thief card only steals chest, like a thief. If there was an assassin card, then I would expect it to kill the opponent. Other ability cards do damage to opponents, it depends on how much damage they do versus the opponents hit points.I'm a bit confused... I think that when the game started the thief card also killed the opponent... yesterday when I played it did not.
I ended up using two thief cards against the same opponent and, in consequence, run out of cards.
Was this a bug or am I imagining? If it is intended, I'm not buying any thief-cards in the future...
You're imaginingWas this a bug or am I imagining?
Why? You get the full prize for winning if you use the card, even if you then lose. Just gives you a chance to win the prizes twiceIf it is intended, I'm not buying any thief-cards in the future...
Dear spooktastic duelists,
with the next update, we are going to implement some changes to the Halloween Event. Some of these changes may only be applied for the next dungeon you enter.
just greatWe have changed the redraw costs from 25 to 5.
still great: 2 refresh = 5+20 = 25. that is one in the old balancingCosts for continuous redrawing will now increase by a factor of 4, instead of 2.
sounds good. we will seeWe made the choice of your deck more meaningful! Some enemy cards are now guaranteed to be of the faction mentioned in the beginning.
that makes card selection more important. not to spend better cards too earlyDungeons now start out easier and become more difficult! Later enemy cards now have even more health for example.
My reaction:You can now gain for the Stormspire from the boss at the 11th encounter!
No need to replace the point mentioned, there are three different dungeons, three boss so add three different rewards.My reaction:
Instead, if it mentioned like,
You can now gain s for "Spectral Steeds Phantom Carriage" by defeating the boss at the 11th encounter, I could have shout like anything in the excitement despite being in the office or sleeping in the bed.
Except that card keeps coming way before you get to the boss, meaning, you never get there.that you can get it twice (from the boss) is great
(especially after todays update when refresh only cost 5 teeth to select that card)
but not very logial: if you steal it from your opponent he normally doesn't have it twice