Dessire
Regent
- Reason
-
usual/common problems related to 1.9 system:
-2 players write and send the message "I will go 1" and then the level of the great building is closed and one of the 2 players loses a lot of forge points.
-3 or more players adding their GBuildings to a chat, some of those GBuildings are not seen for the players unless the last person posting writes "it left the GBuilding of X player too".
-some players do not know how the 1.9 system works. have available the number of FPs needed to cover X position multiplied by 1.9 it could help a bit.
-some players takes their time multiplying and adding the FPs, specially if they have the arc above level 80. This is bad if: the owner need to collect really quick the production. Also is really bad because allows neighbors/enemies snipe the position by adding less than 1.9.
with this new system/improvement, most of those problems are fixed.
- Details
-
-a player enters to a 1.9 chat and click/tap the button to ad his/her GBuilding.
-the player sees a window with all his/her GBuildins and 2 buttons to click/tap, 1.9 one and normal one (see the picture below).
https://prnt.sc/1swyzvt
-the 1.9 button appears in grey if that GBuilding does not have any position ready to be covered by 1.9. that means the player can only use the normal option.
-by clicking the 1.9 option, the GBuilding appears in the chat, and bellow of it up to 5 circles. (see the picture below).
https://prnt.sc/1swz8xl
-to the right of each circle, players can see a number, which represents the position, and the amount of FPs multiplied by 1.9, the amount needed tobe added.
-the system automatically do the maths and if the amount of FPs already added in the GBuilding + the amount of FPs of X position multiplied by 1.9 are just enough to have that position covered or if that position can be covered by less than 1.9, then that option appears in color green. Otherwise, the option appears in red. (if a player add enough FPs to have all positions available, then all circles will appear in green.
-positions in red can not be clicked/tapped
-the first player tapping/clicking a green position will have his name written to the right of the clicked option and the system will not allow any other player have his name to the right of the option. with this, it will not be necessary write "I will go 1, 2, 5" and we will not see more than 2 players sending the "I will go X position" message at the same time. All the players will know who was the first in tap a circle and only that player will have the right to go to that position. in resume: less messages saying "ill go X position".
-the name of the player will dissapear after 1 minute or 2 if that player does not put the FPs, with this, any other player can then tap that circle again.
-the added GBuilding/message is automatically deleted if all positions in green circles are already covered and if all the rest of circles are red.
-extra (optional): when a player taps a circle to go X position, that is the only player allowed to add the indicated amount of FPs. (any other player will only be able to add the amount of indicated FPsw -1 or enough to let the "winner" add enough FPs to secure the position this allow more than 2 players secure different positions . After 1 minute, any player can add any desired amount of FPs unless another player taps a circle.
-extra 2 (optional) : a circle with a number can be seen if in the chat are more GBuildins pending with available positions and with the 1.9 used on them.
- Balance
-
Describe what impact this idea will have on other game features. Will it require adjustments or changes? If so, be specific.
It will not have impacton other games features, it only need a change in the available options at the moment of ad a GBuilding in a chat and ad an easy to implement system that do the maths at the moment of ad a building with the 1.9 option to show which positions are available and which are not. (remeber, cellphones and computers are EXPERTS! in doing maths!! this should not mean any problem in therms of lag, extra use of data, etc.).
- Abuse Prevention
- non
- Summary
- I think the whole Idea is well explained, it is really necessary to write a summary? It is just ad an option to let players see the amount of FPs they need to cover X position (amount of FPs of a reward multiplied by 1.9) and to fix some problems like 2 or more players sending the same message or fix the problem of a player stealing X position when another player has already said first that he/she will go to that position.
- Have you looked to see if this has already been suggested?
- Yes, of course
Proposal:
(see pictures in the "details section to have a better idea about what you are about to read).
Let players have 2 options at the moment of ad their GBuildings in a chat: 1.9 option and normal option.
the 1.9 options shows 5 circles in 2 different colors with the amount of FPs of each position of that GBuilding multiplied by 1.9.
A player then can click/tap the circle to let the rest of the players know that he/she will go to the selected position. the name of the player will appear in the selected option.
extra: an indicator with a number which shows how many GBuildings posted with the 1.9 option are still waiting to have 1 or more positions covered with 1.9
Reason:
usual/common problems related to 1.9 system:
-2 players write and send the message "I will go 1" and then the level of the great building is closed and one of the 2 players loses a lot of forge points.
-3 or more players adding their GBuildings to a chat, some of those GBuildings are not seen for the players unless the last person posting writes "it left the GBuilding of X player too".
-some players do not know how the 1.9 system works. have available the number of FPs needed to cover X position multiplied by 1.9 it could help a bit.
-some players takes their time multiplying and adding the FPs, specially if they have the arc above level 80. This is bad if: the owner need to collect really quick the production. Also is really bad because allows neighbors/enemies snipe the position by adding less than 1.9.
with this new system/improvement, most of those problems are fixed.
Details:
-a player enters to a 1.9 chat and click/tap the button to ad his/her GBuilding.
-the player sees a window with all his/her GBuildins and 2 buttons to click/tap, 1.9 one and normal one (see the picture below).
-the 1.9 button appears in grey if that GBuilding does not have any position ready to be covered by 1.9. that means the player can only use the normal option.
-by clicking the 1.9 option, the GBuilding appears in the chat, and bellow of it up to 5 circles. (see the picture below).
-to the right of each circle, players can see a number, which represents the position, and the amount of FPs multiplied by 1.9, the amount needed tobe added.
-the system automatically do the maths and if the amount of FPs already added in the GBuilding + the amount of FPs of X position multiplied by 1.9 are just enough to have that position covered or if that position can be covered by less than 1.9, then that option appears in color green. Otherwise, the option appears in red. (if a player add enough FPs to have all positions available, then all circles will appear in green.
-positions in red can not be clicked/tapped
-the first player tapping/clicking a green position will have his name written to the right of the clicked option and the system will not allow any other player have his name to the right of the option. with this, it will not be necessary write "I will go 1, 2, 5" and we will not see more than 2 players sending the "I will go X position" message at the same time. All the players will know who was the first in tap a circle and only that player will have the right to go to that position. in resume: less messages saying "ill go X position".
-the name of the player will dissapear after 1 minute or 2 if that player does not put the FPs, with this, any other player can then tap that circle again.
-the added GBuilding/message is automatically deleted if all positions in green circles are already covered and if all the rest of circles are red.
-extra (optional): when a player taps a circle to go X position, that is the only player allowed to add the indicated amount of FPs. (any other player will only be able to add the amount of indicated FPsw -1 or enough to let the "winner" add enough FPs to secure the position this allow more than 2 players secure different positions . After 1 minute, any player can add any desired amount of FPs unless another player taps a circle.
-extra 2 (optional) : a circle with a number can be seen if in the chat are more GBuildins pending with available positions and with the 1.9 used on them.
Balance:
Describe what impact this idea will have on other game features. Will it require adjustments or changes? If so, be specific.
It will not have impacton other games features, it only need a change in the available options at the moment of ad a GBuilding in a chat and ad an easy to implement system that do the maths at the moment of ad a building with the 1.9 option to show which positions are available and which are not. (remeber, cellphones and computers are EXPERTS! in doing maths!! this should not mean any problem in therms of lag, extra use of data, etc.).
Abuse Prevention:
non, how can a player abuse by using this new system?
Summary:
I think the whole Idea is well explained, it is really necessary to write a summary? It is just ad an option to let players see the amount of FPs they need to cover X position (amount of FPs of a reward multiplied by 1.9) and to fix some problems like 2 or more players sending the same message or fix the problem of a player stealing X position when another player has already said first that he/she will go to that position.
(see pictures in the "details section to have a better idea about what you are about to read).
Let players have 2 options at the moment of ad their GBuildings in a chat: 1.9 option and normal option.
the 1.9 options shows 5 circles in 2 different colors with the amount of FPs of each position of that GBuilding multiplied by 1.9.
A player then can click/tap the circle to let the rest of the players know that he/she will go to the selected position. the name of the player will appear in the selected option.
extra: an indicator with a number which shows how many GBuildings posted with the 1.9 option are still waiting to have 1 or more positions covered with 1.9
Reason:
usual/common problems related to 1.9 system:
-2 players write and send the message "I will go 1" and then the level of the great building is closed and one of the 2 players loses a lot of forge points.
-3 or more players adding their GBuildings to a chat, some of those GBuildings are not seen for the players unless the last person posting writes "it left the GBuilding of X player too".
-some players do not know how the 1.9 system works. have available the number of FPs needed to cover X position multiplied by 1.9 it could help a bit.
-some players takes their time multiplying and adding the FPs, specially if they have the arc above level 80. This is bad if: the owner need to collect really quick the production. Also is really bad because allows neighbors/enemies snipe the position by adding less than 1.9.
with this new system/improvement, most of those problems are fixed.
Details:
-a player enters to a 1.9 chat and click/tap the button to ad his/her GBuilding.
-the player sees a window with all his/her GBuildins and 2 buttons to click/tap, 1.9 one and normal one (see the picture below).
-the 1.9 button appears in grey if that GBuilding does not have any position ready to be covered by 1.9. that means the player can only use the normal option.
-by clicking the 1.9 option, the GBuilding appears in the chat, and bellow of it up to 5 circles. (see the picture below).
-to the right of each circle, players can see a number, which represents the position, and the amount of FPs multiplied by 1.9, the amount needed tobe added.
-the system automatically do the maths and if the amount of FPs already added in the GBuilding + the amount of FPs of X position multiplied by 1.9 are just enough to have that position covered or if that position can be covered by less than 1.9, then that option appears in color green. Otherwise, the option appears in red. (if a player add enough FPs to have all positions available, then all circles will appear in green.
-positions in red can not be clicked/tapped
-the first player tapping/clicking a green position will have his name written to the right of the clicked option and the system will not allow any other player have his name to the right of the option. with this, it will not be necessary write "I will go 1, 2, 5" and we will not see more than 2 players sending the "I will go X position" message at the same time. All the players will know who was the first in tap a circle and only that player will have the right to go to that position. in resume: less messages saying "ill go X position".
-the name of the player will dissapear after 1 minute or 2 if that player does not put the FPs, with this, any other player can then tap that circle again.
-the added GBuilding/message is automatically deleted if all positions in green circles are already covered and if all the rest of circles are red.
-extra (optional): when a player taps a circle to go X position, that is the only player allowed to add the indicated amount of FPs. (any other player will only be able to add the amount of indicated FPsw -1 or enough to let the "winner" add enough FPs to secure the position this allow more than 2 players secure different positions . After 1 minute, any player can add any desired amount of FPs unless another player taps a circle.
-extra 2 (optional) : a circle with a number can be seen if in the chat are more GBuildins pending with available positions and with the 1.9 used on them.
Balance:
Describe what impact this idea will have on other game features. Will it require adjustments or changes? If so, be specific.
It will not have impacton other games features, it only need a change in the available options at the moment of ad a GBuilding in a chat and ad an easy to implement system that do the maths at the moment of ad a building with the 1.9 option to show which positions are available and which are not. (remeber, cellphones and computers are EXPERTS! in doing maths!! this should not mean any problem in therms of lag, extra use of data, etc.).
Abuse Prevention:
non, how can a player abuse by using this new system?
Summary:
I think the whole Idea is well explained, it is really necessary to write a summary? It is just ad an option to let players see the amount of FPs they need to cover X position (amount of FPs of a reward multiplied by 1.9) and to fix some problems like 2 or more players sending the same message or fix the problem of a player stealing X position when another player has already said first that he/she will go to that position.