Andi47
Overlord
Reproduction Steps:
1.) have a military building, where at least one unit is missing, and at least one unit is damaged (e.g. do a few battles in step 1)
2.) open such a military building
Observed:
Seriously, Inno?!?!?
The buttons have quite similar colors - you have to take a close look not to accidentally click a diamond button when attempting to train units.
As stated in the Feedback thread by at least one player, this practice smells like fraud - and they say that gaming companies already have been sentenced for similar practices!
Issue Description (10/10): The diamond button for healing a damaged unit looks quite similar and is on the same position as the "train" button for re-producing for missing units. So we have to take a quite close look before clicking anything, if we don't want to be tricked into accidentally spending diamonds.
For comparison: the old military building window did not have a diamond button, so it was possible to train units in several buildings by fast clicking without being in danger to spend unnecessary diamonds.
Player:
World:
Operating System:
Browser Version:
Viewport Size:
1.116.9243368a99 (30.11.2017 8:31), Andi47 (73349), zz1, en_US, WIN 27,0,0,187, Windows 10, Chrome/62.0.3202.94, 1920x949, OpenGL (Baseline Extended) (336 MB VRAM)
I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported:
This already has been stated in the feedback thread for this week's daily changelogs - without any answer from Inno.
1.) have a military building, where at least one unit is missing, and at least one unit is damaged (e.g. do a few battles in step 1)
2.) open such a military building
Observed:
Seriously, Inno?!?!?
The buttons have quite similar colors - you have to take a close look not to accidentally click a diamond button when attempting to train units.
As stated in the Feedback thread by at least one player, this practice smells like fraud - and they say that gaming companies already have been sentenced for similar practices!
Issue Description (10/10): The diamond button for healing a damaged unit looks quite similar and is on the same position as the "train" button for re-producing for missing units. So we have to take a quite close look before clicking anything, if we don't want to be tricked into accidentally spending diamonds.
For comparison: the old military building window did not have a diamond button, so it was possible to train units in several buildings by fast clicking without being in danger to spend unnecessary diamonds.
Player:
World:
Operating System:
Browser Version:
Viewport Size:
1.116.9243368a99 (30.11.2017 8:31), Andi47 (73349), zz1, en_US, WIN 27,0,0,187, Windows 10, Chrome/62.0.3202.94, 1920x949, OpenGL (Baseline Extended) (336 MB VRAM)
I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported:
This already has been stated in the feedback thread for this week's daily changelogs - without any answer from Inno.
Last edited: