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Tomorrow Era

vakini

Squire
well a new time could also be spacetime, to colonize the Space, and then the area is universal.
 

DeletedUser5097

Guest
well a new time could also be spacetime, to colonize the Space, and then the area is universal.
I would certainly vote for a goods boost bonus on one of the Gb's even if it was the only boost it gave.

I like this ideas.:) More era's more units more maps <- maybe bonusmaps on islands? And a new type unit: proto type. Special unit more
power. It will give your normle troops a boost but if the unit dies it will give the ennemy just a boost and your units lose the boost.
I love the space time idea.:D A map on the moon
or just on Mars or another planets. Expeditions for special goods for the final gb and the final game. I have just a idea for the Space Time
or a new era afther tomorrow. Space Expeditions. You need a realy hard technology. You need 500 goods of every type of every era.
Than you can build a expedition center. You can start a expedition for ~100 tomorrow goods/finnal era goods. You have a chance of 20% for
succes. You get cosmos discoveries and 5 xp, if your mission falls you lose your fleet but you get 10 xp. You can build the fleet again for some goods.
Your space expeditions levels give your more chance of succes on a higher level. I think it's a idea for the levels:
level 0 (basic)
chanch of succes: 20%
level 1 (need 20 xp)
chance of succes: 25%
level 2 (need 50 xp)
chance of succes: 30%
level 3 (need 100 xp)
chance of succes: 35%
level 4 (need 150 xp)
chance of succes: 40%
level 5 (need 200 xp)
chance of succes: 44%
level 6 (need 250 xp)
chance of succes: 48%
level 7 (need 300 xp)
chance of succes: 55%
level 8 (need 400 xp and some FP's)
chance of succes: 60%
level 9 (need 450 xp and more FP's)
chance of succes: 65%
level 10 (need 600 xp and much FP's and goods)
chance of succes: 75%

level 10> don't give your more chance of succes, but it give you a bonus after succes.

level 11 (need 800 xp and much FP's and goods)
chance of succes: 75% (allready)
bonus: give 5% more cosmos discoveries, some times fp's/goods/medals
*bonusmap key* unlock <-- you can play on a complet new bonusmap, new units, new battle fields, new discoveries, it's a special reward

level 12 (need 900 xp and much FP's and goods)
chance of succes: 75% (allready)
bonus: give 10% more cosmos discoveries, some times fp's/goods/medals
*bonusmap key* (allready)

It's but a little idea for more chanllens. One expediton need much time, but I have no dea what kind of time is good for this idea and I don't
know or the level bonus are good. It's the basic of a new idea. I have just one idea more: a special great building. This building will give you
a complet new bonusmap. For everry level you can found more provinces. Above level 10 it will give you a nice reward anny one ideas
about a good reward?


On topic,
I think that Inno will make one era more afther tomorrow but I hope that Inno will make a final game
for new challes, new discoveries, new adventure, etc. and maybe a endless final game.
 
We could also be looking at a (partly) post-technological era that utilizes a comprehensive use of true natural processes. It could be called "Post-Technological Era", "Golden Age", or simply, "The Day After Tomorrow" ^^
 

DeletedUser6220

Guest
I like this idea, Nabucco! After the "darker" Tomorrow Era there should be a "brighter" Era as you described where mankind has learned from there failures in the past...
 

DeletedUser4379

Guest
The only thing humans will learn is how to fail more spectacularly.

Until we have failed ourselves out of existence.
 

DeletedUser

Guest
Is there anybody who knows how the new goods are assembled? Same procedure as in ME, PME & CE or even 2 different goods being required?
 

DeletedUser6220

Guest
See this post here:

Great finds guys.

So Papercrete is a new good, which points to the combination of ME and CA goods (Paper and Ferroconcrete).

I guess that would follow suit, which probably means that GBs will produce CA goods (but twice the capacity that they did in ME). If they produced ME goods, that'd be too easy (especially considering that this is likely to be the last era).

I'm trying to match the rest of CA + ME goods to those pictures, anyone got any ideas?

Possibly Cofee and Convenience Food to make some kind of meal subsitutes? http://foezz.innogamescdn.com/assets/city/buildings/G_SS_TomorrowEra_Goods5.png

It seems that this is a Preservatives Factory: http://foezz.innogamescdn.com/assets/city/buildings/G_SS_TomorrowEra_Goods4.png but I fail to see how to make Preservatives out of CA and ME goods, possibly Flavorants + Tar? But who the hell would eat Tar? ACTUALLY, it seems that Creosote (which is produced by distilling Tar) is used in Preservatives:

So far we have then:

Paper + Ferroconcrete = Papercrete (http://foezz.innogamescdn.com/assets/city/buildings/G_SS_TomorrowEra_Goods3.png)
Coffee + Convenience Food = Meal Replacements/Vitamins (http://foezz.innogamescdn.com/assets/city/buildings/G_SS_TomorrowEra_Goods5.png)
Tar + Flavorants = Preservatives (http://foezz.innogamescdn.com/assets/city/buildings/G_SS_TomorrowEra_Goods4.png)

Left to identify:

http://foezz.innogamescdn.com/assets/city/buildings/G_SS_TomorrowEra_Goods1.png
http://foezz.innogamescdn.com/assets/city/buildings/G_SS_TomorrowEra_Goods2.png

The only goods we have left to play with are: Wire, Porcelain, Packaging and Luxury Materials. Struggling here.
 

DeletedUser

Guest
as far as I understand you'll need CA and ME, so let's say to produce 10 papercrete you'll need 10 ferroconcrete and 10 paper - corect me if I'm wrong!
 

DeletedUser

Guest
how did you get that BP ?

"First time you aid you get a random good of that buildings age"

in my understand
only for AIDING not for manually helping
a random good = ONE good (level 1)
 
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DeletedUser5988

Guest
No , just that building for moment i discovered when i press AID :)
 

DeletedUser2752

Guest
(Best not to use diamonds for it since it will likely be removed soon ;))

how did you get that BP ?

"First time you aid you get a random good of that buildings age"

in my understand
only for AIDING not for manually helping
a random good = ONE good (level 1)
Aiding means helping ;) So both should count if I'm understanding correctly

Love the GB's current description btw :p
 
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DeletedUser6220

Guest
Wow, Shadowss! Could you please post the requirements section for us? THX!!! :)
 

DeletedUser

Guest
I would say 1750 goods of that era ;)

and together with the other GB that are 3500
or 700 of each tomorrow good
 
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