DeletedUser5183
Guest
we discovered the dynamic tower, but are there any news about the second GB of tomorrow era? I only found the picture some pages back on this topic, but no exact informations about the bonuses... can anyone tell me?
@Patemore
You get charges whenever you collect the thing from the dynamic Tower (Similar to Markusdom and Lighthouse). Then, everytime you help, you get 1 good of the buildings age (BA-house=BA good, CE house=CE good). On level 1, u get 1 "charge" of this, on level 2 u get 3 "charges". When u runout of charges (Lighthouse has 40 charges for example) you don't get goods anymore.
Note: Balancing is subject to change
Pod Home: 250 coins on 1x1 per hourI wonder why are ALL the TE residential buildings worse than the CE condominium...
So the new cities will become very boring? NO new residential AND NO new Great Buildings??
there is not point in discussion the values of the buildings before you know the final valuethere's no point in building the new residentals
that posting could confuse the people
I am so much disappointed about the actual bonus of the Dynamic Tower. It is absolutely not worth the effort to build it!!!
http://prntscr.com/6agodz
http://prntscr.com/6agoyt
It's such a shame!
there is not point in discussion the values of the buildings before you know the final value
Note: Balancing is subject to change, if you notice some inbalance please mention it in the feedback thread.
to the great building values:
...
but I think they won't change it only because we are discussing that we want something better
why discussing what is obviously wrong ?
should we start now and discuss every bug report
so in short:
feedback about wrong residential values: already be done
a real discussion: not needed
to the great building values:
that could be discussed because giving supplies (instead of FP) isn't a bug
but I think they won't change it only because we are discussing that we want something better
why discussing what is obviously wrong ?
should we start now and discuss every bug report