AllamHRK
Baronet
I just saw the list of Titan's 15 recurring quests, and they actually removed the quests where you could fight. So the question remains...
In the most extreme scenario possible, a player could, alone through the recurring missions in SAJM, farm about 2M points per day, alone, without schemes, playing according to the rules and limits of the game, just wasting his time (something that is accessible to everyone ).
So InnoGames decides to remove this option, that is, it seems that a player farming in the missions up to (at most) 2M points daily is a problem for the game, a balancing problem, a problem for Inno, so ... BY THAT that schematic crap in CBG isn't considered a balancing issue as well???
Where several players farm, not 2M points per day, but 10 to 20 MILLION points in a single day, not to mention the thousands of FPs, right? And to conclude, this CBG scheme different from the recurring missions, it is not accessible to all players, in fact it is something that a minority can do. A minority that ends up using dozens of fake accounts both to fund this whole scheme and to burn friction in sectors without siege camps. Anyway, everyone already knows how the scheme works...
Considering all this, I repeat the question, because InnoGames does not consider this a problem for the game, after all, they NEVER did ANYTHING about it, except to set up this "nerf circus" of CBG here in the beta where they have only been fooling around for over 1 year , without ever proceeding to the live servers.
The conclusion is that InnoGames demands that the rules be followed, but punishes those who follow these rules, while favoring those who do not follow these same rules, who use schemes and exploit game problems to gain an advantage.
Summary... a single player, doing quests, farming 2M points a day is a terrible problem for Inno, but a half dozen players in a large guild with dozens of fake accounts, farming 20 million points a day + thousands of FPs... ah, that's not a problem right @InnoGames?
In the most extreme scenario possible, a player could, alone through the recurring missions in SAJM, farm about 2M points per day, alone, without schemes, playing according to the rules and limits of the game, just wasting his time (something that is accessible to everyone ).
So InnoGames decides to remove this option, that is, it seems that a player farming in the missions up to (at most) 2M points daily is a problem for the game, a balancing problem, a problem for Inno, so ... BY THAT that schematic crap in CBG isn't considered a balancing issue as well???
Where several players farm, not 2M points per day, but 10 to 20 MILLION points in a single day, not to mention the thousands of FPs, right? And to conclude, this CBG scheme different from the recurring missions, it is not accessible to all players, in fact it is something that a minority can do. A minority that ends up using dozens of fake accounts both to fund this whole scheme and to burn friction in sectors without siege camps. Anyway, everyone already knows how the scheme works...
Considering all this, I repeat the question, because InnoGames does not consider this a problem for the game, after all, they NEVER did ANYTHING about it, except to set up this "nerf circus" of CBG here in the beta where they have only been fooling around for over 1 year , without ever proceeding to the live servers.
The conclusion is that InnoGames demands that the rules be followed, but punishes those who follow these rules, while favoring those who do not follow these same rules, who use schemes and exploit game problems to gain an advantage.
Summary... a single player, doing quests, farming 2M points a day is a terrible problem for Inno, but a half dozen players in a large guild with dozens of fake accounts, farming 20 million points a day + thousands of FPs... ah, that's not a problem right @InnoGames?