Amdira
Baronet
I could do it by negotiation - just click the question mark - it shows you the optionssomeone would have a solution other than the treasury for the quest 26
I could do it by negotiation - just click the question mark - it shows you the optionssomeone would have a solution other than the treasury for the quest 26
You misread the announcement... You get 1 compass per spin, but the ship moves 1 to 3 per compassSupposedly 1, 2 or 3 compasses per spin = 100% 1 compass - lol - why am I at all suprised.
sry, got 1 lvl 1 ship and 2 upgrades til now and some stuff for the dealer ... that's okEarly observations - wheel prizes are a disappointment. Silver = 5 fps, a random BP - sorry not interested. Supposedly 1, 2 or 3 compasses per spin = 100% 1 compass - lol - why am I at all suprised.
How about tying the output of the crows nest to production times? That wold make it much more attractive for the size.Thanks for providing your feedback.
What changes would you suggest to make The Crow's Nest more attractive?
I agree with this - Too much population that we must then cover the happiness and your more advanced players already have Habitats or IT's to provide population. If you are going to offer that much population then you need to add permanent happiness as well.Now it is a big expensive wishing well. It would be great if there are more permanent boosts. Why popoulation and coins again?
Many event buildings are now give population,that could cause problems with happyness.
My suggestions:
-Happyness as permanent boost or no population
-random unit(s) instead of coins/supplies
-random fragments of special buildings
Diamonds 10%Thanks everyone for providing feedback on the feature.
We considered The Crow's Nest a strong new building, but the majority seems to disagree. Increasing the probabilities to get diamonds from 1% to 20% would make it unbalanced, so we don't think it's possible. Nevertheless, we'll make sure to forward all the feedback provided in this thread to the development team.
Happiness is tied into plenty of event buildings, the sets just from this year all had happiness. I've always had so much excess happiness that I've always failed to understand how it can be so much of a struggle for players. I can only imagine they are ignoring too many buildings that would offer a solution, I'm thinking of the Classical Garden set or they have too many GBs. Balancing our cities is part of the what makes the game endure, hard decisions have to made on occasion.
Yes,Looting works......
The Cherry Event would disagreeHaving played this game for almost five years, I'd like to say that the summer event has always been the most interesting and rewarding of the year.
Well, everyone's entitled to their opinion.This year appears to be even better, I have seen all the complaints and compliments here, I firmly fall on the side of praising the event.
In what way?The Crow's Nest is a very attractive proposition, I have long since deleted all WW and my SV, but this reward is very different.
Agree population is still valuable. Level your Inno Tower.Before entering SA:M I had an excess of 25,000 pop, now I'm struggling to keep it over 1000 (it was 95 two days ago) and that is with all previous event buildings upgraded. So the argument that population isn't needed is overstated in the extreme. For those camping I understand population isn't important, but for those who progress population needs always need to be met.
No one is.No one should be relying on one building in any age in order to achieve their goals
The fact that we're not relying on one building doesn't mean a poorly-designed Event building is any less disappointingand I'm sure no one is, therefore the reward for the Crows Nest is perfectly acceptable,
Fair point.there are plenty of GBs that provide unpredictable rewards, but majority still place them, I'm including ToR, HC and Blue Galaxy in that list, no secondary bonus or medals...
IDK if 2:1 qualifies as "far outweigh", especially for a fully-leveled Event building.The chances of getting something useful from Crow's Nest far out way that of getting something "less useful".
Why wouldn't you want it to be improved?I wouldn't like to see it changed from its current design,
ROFLMAO.it is exceptional
The footprint isn't the problem, the production is.and although the footprint is large, that is part of the enjoyment of playing the game, working out just how you are going to fit it in... whether to delete something else or desperately scramble for expansions.
Did Inno give you diamonds for this? This sounds like an advertisement, not an analysis.Besides the main prize, the wheel at the centre of every summer event has got so many excellent prizes, and all the Daily specials you could want are available every day. I have seen the store building as a gold prize and most people won't want that, but some players will. The great thing is being able to refresh the wheel to get rid of it
If any buildings are "plaguing" your city, that's on you for poor city design.this event doesn't feel rushed and the 4 ship upgrades already claimed in beta will be my main aim in my live world too, to have those ships plaguing my city, with help from the antiques dealer will be quite welcome.
Arguable. Little Wishing Wells can create the same overall effect and since they're smaller they're easier to build with (admittedly you do need more road connections). Also they're much more readily available. That's the kicker here. It's not that the Crow's Nest as it correctly exists is horrible; it's that it's subpar for an Event Grand Prize.In short, this game is about cumulative impact and small tweaks over time to get the best out of your city, The Crows Nest does nothing to damage this and will more likely enhance it.
Because we don't need three weeks to do basic math and express displeasure with the idea of an Event building having unpredictable productions.Rather than rip it to shreds within moments of release wouldn't it be more balanced to see how it plays out and then in the final week
There usually is not a 3-4 week window. In addition, they had to re-balance the Soccer Event after it went live because they didn't listen to the feedback here while it was running on Beta. We told them the Event was flawed, they didn't listen, and they had to hastily correct it when it was live.put the assessment to the developers, given they will still have 3-4 weeks to work on it before it hits live (if they decide they need to).
It's not an overreaction, just an honest assessment.I like reading all the feedback on the forum, but there seems to have been a huge overreaction to this building and event, without there being enough time to contemplate it.
It's not bizarre; a lot of people separate work from play in their life. The ones that do play are probably doing so casually simply to see how their code works; they don't understand the actual strategy and tactics. I don't think this point is even debatable after the release of the awful SA:M GBs. No one who's actually at that stage of the game would create those.Also the admin have always stated that they play this game regularly and to think that the employees wouldn't is simply bizarre, I can't imagine there are many vegetarian butchers.
Excuse me, but what in the hell did I just read? I know I haven't played since after year one due to real life commitments and decided to come back only close to a year ago, but for me, it's been one hell of a roller coaster ride with Inno. Yeah, I used to think they were the greatest back in the day, but now after so much that has happened, my enthusiasm just nearly went away.Having played this game for almost five years, I'd like to say that the summer event has always been the most interesting and rewarding of the year. This year appears to be even better, I have seen all the complaints and compliments here, I firmly fall on the side of praising the event. The Crow's Nest is a very attractive proposition, I have long since deleted all WW and my SV, but this reward is very different.
Before entering SA:M I had an excess of 25,000 pop, now I'm struggling to keep it over 1000 (it was 95 two days ago) and that is with all previous event buildings upgraded. So the argument that population isn't needed is overstated in the extreme. For those camping I understand population isn't important, but for those who progress population needs always need to be met.
No one should be relying on one building in any age in order to achieve their goals and I'm sure no one is, therefore the reward for the Crows Nest is perfectly acceptable, there are plenty of GBs that provide unpredictable rewards, but majority still place them, I'm including ToR, HC and Blue Galaxy in that list, no secondary bonus or medals... The chances of getting something useful from Crow's Nest far out way that of getting something "less useful".
I wouldn't like to see it changed from its current design, it is exceptional and although the footprint is large, that is part of the enjoyment of playing the game, working out just how you are going to fit it in... whether to delete something else or desperately scramble for expansions. Besides the main prize, the wheel at the centre of every summer event has got so many excellent prizes, and all the Daily specials you could want are available every day. I have seen the store building as a gold prize and most people won't want that, but some players will. The great thing is being able to refresh the wheel to get rid of it, this event doesn't feel rushed and the 4 ship upgrades already claimed in beta will be my main aim in my live world too, to have those ships plaguing my city, with help from the antiques dealer will be quite welcome.
In short, this game is about cumulative impact and small tweaks over time to get the best out of your city, The Crows Nest does nothing to damage this and will more likely enhance it. Rather than rip it to shreds within moments of release wouldn't it be more balanced to see how it plays out and then in the final week put the assessment to the developers, given they will still have 3-4 weeks to work on it before it hits live (if they decide they need to). I like reading all the feedback on the forum, but there seems to have been a huge overreaction to this building and event, without there being enough time to contemplate it.
Also the admin have always stated that they play this game regularly and to think that the employees wouldn't is simply bizarre, I can't imagine there are many vegetarian butchers.
Absolutely ... together with Atlantis you can get up to 30 FPs by one looting. If the motivation priority comes far after the shrines, the chance is good. I would not build it that way, but love in the cities of my neighbors. Looters could get 200 diamonds with luck and Atlantis.Excellent. Inexperienced players that do not also own a calculator will be building it and experienced ones will be looting it . I think that is the best that can be said about it at this point