This is the best description of the game in a long time. The reasons to camp in lower-ish ages is imho simple:Just think about how many diamonds one need in SAJM to unlock all the premium expansions. For lower-era-camping players...things are better though. But that's a whole different story that a game, that supposed to be about aging up (?), got the point, where when it comes to pure attack strength, you can go much crazier in some of the lower ages (e.g. PE, FE) than in the higher ages.
1.) Differences between ages nowadays are units & event building efficiency only
2.) SA:M & reskin units feature keen eye, effectively compromising military performance depending on escalating (bad) luck. Event building efficiency doesn’t offset this as their efficiency isn’t improved with a great enough step-up to keeping up with that. Mainly the def.% for attacking (& defending) armies
3.) SA:M & reskin ages don’t offer any significant strategical advantage over earlier ages to offset keen-eye unless you’re a trader only, cause than there’s free additional space for mass goods production
Taking those 3 main points into consideration and anyone can decide upon which age is in their golden lucky zone. Largely dependant on gameplay with either military units or negotiations. If I’ll launch a trade only and sporadically fighting city, I would rush through the SA:M’s reskins to obtain all the expansions and free space for goods buildings in a heartbeat.
Since fighting is likely the most popular choice, it’s not surprising that camping in early ages is common. Especially pre-SA:M ages due to keen eye. As soon as Inno let us unlock some tech to permanently disable keen eye when unlocked (friendly and hostile units), combined with a more strategically advantageous space colony for battles, I think the renewed Space Age series could reduce camping.
Precisely but another issue is the higher pricing for RL currencies. As Inno has reduced the number of diamonds per $/€ consistently. I’ve observed something in the lines of the eventually line. Gradually been building an event-only city. Eventually multiple fully levels grand prizes went into the city. Older buildings are eventually swapped out for more efficient ones. Greatest contributors where events as their so common nowadays it significantly accelerated the process and AD. The letter is a great plan-B for the last missing upgrade(s). Perhaps they could offer the golden upgrade(s) later down the line in the AD or selection kits containing the golden upgrade as an option.Nowadays, since creating diamond farms is very hard (still doable at some level, but...much harder, takes more time and effort), things are worse in this matter. And, unless I'm mistaken, even if someone doesn't get lvl10 this year, if Inno keeps going with the "can get previous year rewards" mechanism, it's fair to assume that players can get lvl10, just not this year but later. Eventually having a lvl10 building.