And you missed the most important one: "might"Look at the words he used: EMPHASIZE, ADJUST GAME DEVELOPMENT PLANS, POSTPONE PLANS.
We added this paragraph just to say, that things don't always go according to plan.
And you missed the most important one: "might"Look at the words he used: EMPHASIZE, ADJUST GAME DEVELOPMENT PLANS, POSTPONE PLANS.
and? literally don't see a single word about new settlement or plans to do so or just simply a hint.How about this
or...
the 256 and counting pages about GBG rebalancing and plans is so flummoxing to aggregate any salient points, they're considering giving the CHATGPT AI a crack at it to make some sense of it - and reduce it to 1 page of suggestions.
or unlimited levels (like GB)While they are INNOvating... Update Guild Levels from 100 to 150 to give level 100 guilds something more to strive towards.
There are a lot of ideas to make FoE better and great but FoE team do not want to implement those ideas.That's the theme of WHY scalability is so important. This game wasn't designed from day 1 for where we are now.
So all we do is keep pushing the limit of current buildings, trying for higher dimensions that don' make sense - because there literally is nothing else to do.
I can see taking an ARC to 180, and many people are doing it now because it has investment value to 180. ARCs @ 180 allow you to develop a new game design and a game thesis going forward - and it's almost a badge of honor to have one.
Costly? Sure. Way out of balance, Sure. Yet, it's a great goal for all the FP you're making now.
But consider having a city with 1000/1000 war A/D and lifting a Zeus or CdM or CoA up over 100 or higher, and having to go 2 levels to get...
1% more A/D. Like huh?
These type of non-scalable issues exist all over this game and players have hit everyone of them. New one are found each day.
Where are all the GBs we've asked for or suggested they consider? I think they've run out of idea - and it kinda feels like that.
Plain and simple - this game works best in the younger eras for new people wanting to start and build a city. It starts to fail, as you've all mentioned, waiting for a new era that's just a clone of the now 20 previous ones.
SO you're ALL RIGHT... THIS game absolutely needs some deep thinking FoE strategy team to design workable higher dimensions to the game as a way seasoned veterans can continue to be here, work on their cities, and feel that things they do or money they spend has VALUE.
Everything is around revenue, if it doesn't bring revenue, doesn't worth implementing for them.There are a lot of ideas to make FoE better and great but FoE team do not want to implement those ideas.
Some of the most successful online games get revenues by adding and creating content desired by their communities and some of those contents do not bring any direct revenue at all. . .Everything is around revenue, if it doesn't bring revenue, doesn't worth implementing for them.
Now try to tell the same to InnoGames and MTG and see if that works for them, it took only 7 years for AID all, and several years for other things to get added to the game that were requested by many.Some of the most successful online games get revenues by adding and creating content desired by their communities and some of those contents do not bring any direct revenue at all. . .
There are a lot of ideas to make FoE better and great but FoE team do not want to implement those ideas.
No, there is one simply wya to cure GB.256Nope, now 258 pages of discussion and ideas on GbG over 6 months, and we ourselves can't agree on how to move forward with GbG. We can't give Inno any solid unified help that makes sense to ourselves OR them. We're paralyzed as a total community (almost as bad as the US Congress is with Democrats and Republicans fighting about everything...)
This solves none of the current problems while creating more problems.No, there is one simply wya to cure GB.
Give real rewards for winning. Nothing more, nothing less.
Low guild will alwyas say - they are eaten by top guilds.
Top guild - there is not need to fight, winning gives as nothing just pride.
Give real rewards for every spot, so even the lower guild will fight for 7th place and will be happy with that.
Top ofc will fight for top than, cuz the rewards will be meaningfull. not like it is nowadays - meaningless.
Give real rewards for every spot, so even the lower guild will fight for 7th place and will be happy with that.
Top ofc will fight for top than, cuz the rewards will be meaningfull. not like it is nowadays - meaningless.
whay? joke ammount of honor statue? Some potential?The rewards are already more than any other part of the game except perhaps extreme sniping. If they're not meaningful now you're not going to make them meaningful by providing more.
No, the only problem with GB are exchanges. This is the only problem. becausue guilds are not fighting.This solves none of the current problems while creating more problems.