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Fixed on Beta: Shadow on battlefied is mixed/missing [47319]

hujjik

Squire
Reproduction Steps:
Issue Description (10/10):

The shadow of the enemy's shooting range is indistinguishable from the shadow of shooting (moving) their own units.
The Shadow on top left hex always missing.

Player: hujjik
World: cz2
Operating System: Windows 7
Browser Version: Chrome/65.0.3325.181
Viewport Size:
Shadow.jpg
1920x968
HTML5/Flash: Flash

I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: Yes

EDIT: NormaJeane - 2018-03-22 - Too large image(s), spoiler tags were added. Max size allowed is: 600x480 pixels.
 
Last edited by a moderator:

DeletedUser4381

Guest
Saw this as well

1) Enemy Unit not highlighted
1.png

2) Enemy Unit highlighted
2.png
 

Amy Steele

Regent
Thanks folks! Could you clarify the issue a little for us please? Is it that the shooting range of the enemy units is not showing?
 

hujjik

Squire
The shooting range of the enemy units is showing, but when the shooting range overlaps your moving range, you can't recognize where shadows ends.

Top left hex may be another error - shooting range always missing on this hex.
 

DeletedUser8484

Guest
Thanks hujjik, this issue has been reported to our development team and we are awaiting a fix :)

While a fix was announced for the v1.123 release, and the code was clearly touched, the bug remains. Please see the live forum thread, where there are screenshots that demonstrate the bug clearly: https://forum.en.forgeofempires.com/index.php?threads/battleground-invisible-hit-range.35352/

This bug is game breaking on live, as it makes manual battles as much a gamble as auto battles.
 
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