pumpkin
Farmer
I assure you that after a discussion, no one in my guild has any desire to play...to help your guild
I assure you that after a discussion, no one in my guild has any desire to play...to help your guild
they want to keep QI boosts lowAnd the most ridiculous thing is that you have the Neo Colossus at level two and, surprise, the blue and red stats don't apply to IQ!!!! But is everything ok or do they need help in some way?
I think 2.5% of our main city stats should carry over. That would be fair in this situation.they want to keep QI boosts low
if regular buildings would give QI boost that would make it too easy in a few month
so only time limited building have it.
a player could power start with 10+ temples if he never build them before
but that is only for the first 4 weeks. and then he is down to 1 at the same time (or none and collecting them)
Because IQ gets water everywhere, so you can only enter it by boat...BTW... Why is the Icon for the settlement a ship???
I'm in the top 50 on my main world. To be honest, being at endgame is pretty boring. Log on, do 600-700 GBG battles, collect, rush thru GE, do some Event stuff.....rinse and repeat. Not much else to do while waiting for the next Era to be released. So, anything that can add some challenge, or excitement, to the game is fine with me. I don't look at QI as "starting from the bottom".How will players outside of Beta, take to having built a monster city, being among top 100 players( or even top 1000 players) want to play a new settlement, starting from the bottom? Players that spent years playing GvG, or game in general, with attack percentages above 2000%, both blue and red, now have to restart at the bottom. What is INNO's goal for this new feature?