1 roof tile house + 3 cottage / 6 butcher + 3 tailor / 1 amphitheater + 1 public bath + 1 triumphal arch
maybe 2 days and finally I can produce some normal amount of units
as smaller amounts are clearly not worth it
Even if a nodes has a 20% chance supply reward, the 133 supply as reward is a joke.
experience: Day1: 13-15 fights, Day2: 8-12 fights, Day3: 0 fight, I missed money/supply donation node, than donate goods (I used the starting amount), 5 nodes left but can't participate in any
result: The playing time has been significantly reduced, max 5 minutes a day, and then I go to play with something else.
so a season is 11 days long, atleast 5 of which are spent on city development (no fun)
Everyone says that after 11 days the settlement also restarts, but this was not specifically described anywhere, only that the player chooses the product/unit for the season. Are you sure it's restarting? Although if it started again only at the end of the championship, maybe it would be too easy.
"I remembered of those MMORPGs where a new season starts every 3 months with a new theme and a new function. That is, you have to start a new character every 3 months, raise it to the max level, so that you can then play the end game. At least they are intense and the reset after 3 months, not 11 days"