The 2 clicks for the unbirthday party sounds very much like a wrong choice.
I dare to have a different opinion, and I would like to explain why
.
First of all, the new system is a part of a wider set of changes. They are being done to allow us to make quests more varied by asking for several different things, or making it possible to fulfill a quest in more than one way.
That said, I am are aware of the concerns related to an additional click needed to fulfill the "pay"-type quests. I find them valid, but I also believe that pros outweigh cons.
Right now, we are sometimes confusing players, especially newer, less experienced ones. This is the case especially with the "pay"-type quests, when the amount of available resources drops below required amounts, and the progress bar - previously full - suddenly regresses for no obvious reason. This is because you can no longer complete the quest. In the new system, there is no bar that would change its state in a seemingly unexpected way.
And yes - this means more clicks when you run through recurring quests, but I think it's important to explain that it was not done on a whim.
And that is not even all. One of the ways in which we will be able to offer more variety is that it will allow us to use "pay"-type quest conditions with quests that provide alternate ways of completion once we release our improved visualization for alternate conditions. That improved handling will come with this year's Halloween event.
This is what it's going to look like:
I hope this explains the reasons behind going for this system despite the aforementioned concerns.