Deleted User - 57457
Guest
Like or hate it, the windmill has a blue roof already. It'll make the Abbey's style more in line with it. Besides that no one's forcing anyone to upgrade. If aesthetics are an important factor.
For now. It is getting an upgrade level as well (the current pic is a placeholder graphic). They could be making the new one purple for all we know; with their track record it's a coin toss.Like or hate it, the windmill has a blue roof already.
If the mill remains blue, yes; but both of them will then not be in line with the bistro, pizzeria, fiore village and terracotta vineyard.It'll make the Abbey's style more in line with it.
That's disengenuous. Yes; aesthetics are an important factor; but so are stats.Besides that no one's forcing anyone to upgrade. If aesthetics are an important factor.
If the mill remains blue, yes; but both of them will then not be in line with the bistro, pizzeria, fiore village and terracotta vineyard.
So they're breaking apart a good looking set to create a duo of less good looking buildings; that's a loss/loss as far as I'm concerned.
The golden upgrade for the windmill seems to suggest otherwise.For now. It is getting an upgrade level as well (the current pic is a placeholder graphic). They could be making the new one purple for all we know; with their track record it's a coin toss.
As far we know for now it is the case and like @xivarmy mentioned they’re from different events.If the mill remains blue, yes; but both of them will then not be in line with the bistro, pizzeria, fiore village and terracotta vineyard.
That’s objectively an opinion on what’s pretty and what’s not. For some it’s actually much better looking for example. Also all other golden levels have a major different look.So they're breaking apart a good looking set to create a duo of less good looking buildings; that's a loss/loss as far as I'm concerned.
True but this is where it’s sometimes a sacrifice to the one or the other. Not something game designers can reasonably able to satisfy everyone with. Some don’t like futuristic designs like the towers of conjunction. While others living them.That's disengenuous. Yes; aesthetics are an important factor; but so are stats.
Oh yeah. I seriously like terracotta style buildings most of all, they are spirit of FoE for me. It's a shame though they are mostly useless in terms of bonuses. But if I had built city for looks, I would never go into this hideous new look of Athlon Abbey... Looks like a venue for gender reveal parties...I strongly disagree. I hate the blue roof style.
It completely ruins it for me. And not only that, but these buildings had a cool terracotta roof tile thing going on; that's being ruined with additions such as this. They should at least try and keep the styles and colors intact imo. They seem to just to be adding bright ugly colors to all these gold upgrades and imo it sucks.
The part where their matching more uniform look is broken up, is not an opinion, but fact.That’s objectively an opinion on what’s pretty and what’s not.
Sure; although to me they're pretty much the same thing, really.To be fair, those other terracotta ones you mention are from Forge Bowl, not soccer.
It’s still an opinion. The golden level series all feature a different roof colour. The exception are the tower of conjunction series. The design and colour of those golden level buildings is objectively an option.The part where their matching more uniform look is broken up, is not an opinion, but fact.
And I think it's not that much of a stretch to say that buildings that match together nicely with their appearance look better than a hotch potch mix of a bunch of miscoloured ones.
You're misunderstanding. I'm NOT commenting on it looking better.While I agreed that buildings similar in appearance are looking better than a wild mix, it remains an opinion. Some may prefer chaotic combinations, others don’t.
It's an opinion that the golden levels are less good looking and deriving from that, that the golden levels' aesthetics are unappealing resulting in a loss/loss.So they're breaking apart a good looking set to create a duo of less good looking buildings; that's a loss/loss as far as I'm concerned.
Don't forget there are also ones without a half. And differenciating the different colors there would be very difficult.Can agree, though at least the difference in levels are much better. Maybe it was "just me", but I did have some issues with differentiating the levels from eachother. It wasn't that bad, but...it wasn't as clear as I think it should be.
I think what they could do is simply drop the index icon from the icon and just use the "big" icon to show which half it is:
View attachment 9823