- Reason
- Auity measurement between apps and browser
- Details
- add a larger highlight or outer indicator
- Balance
- No
- Abuse Prevention
- No
- Summary
- increase the visibility of incidents on the road for the browser version
- Have you looked to see if this has already been suggested?
- already asked on several communities but without any response from Innogames via its famous transparency
Like every year, I propose again (this time on the beta forum) that the incidents on the road of the browser version are more visible.
The buildings of the events are more and more voluminous and in spite of arrangements of cities to reveal the maximum of roadways, the incidents always tend to be placed on the non-visible parts.
On application, while tricks exist (like moving a large building to "unmask" the incidents, they mostly have a very large green aura that makes it easy to locate them.
While on PC, many incidents can go by the wayside which can be detrimental during certain events.
You will say to me that it is enough to look at the animations to locate the incidents, but still it is necessary a good PC so much the game is greedy in resources.
Others will tell me that you have to disconnect and reconnect for the incident to move, but sometimes it moves to another area not visible and this generates resource losses on the servers; it is therefore not a solution acceptable to all.
In conclusion: please make incidents on the roads more visible or relocate them only outside the city.
The buildings of the events are more and more voluminous and in spite of arrangements of cities to reveal the maximum of roadways, the incidents always tend to be placed on the non-visible parts.
On application, while tricks exist (like moving a large building to "unmask" the incidents, they mostly have a very large green aura that makes it easy to locate them.
While on PC, many incidents can go by the wayside which can be detrimental during certain events.
You will say to me that it is enough to look at the animations to locate the incidents, but still it is necessary a good PC so much the game is greedy in resources.
Others will tell me that you have to disconnect and reconnect for the incident to move, but sometimes it moves to another area not visible and this generates resource losses on the servers; it is therefore not a solution acceptable to all.
In conclusion: please make incidents on the roads more visible or relocate them only outside the city.