Andi47
Overlord
Reproduction Steps:
1.) start a battle and look at the current unit
Issue Description (10/10): The round placeholder for the unit icon covers the livepoints of the unit - it is not so easy to distinguish whether an injured unit has got 7 or only 3 livepoints left.
HTML5 screenshot:
For comparison: Flash screenshot (live server):
Player:
World:
Operating System:
Browser Version:
Viewport Size:
HTML5/Flash: Important: Please let us know whether you are using the new HTML5 version of the game, or the old Flash version!
1.120.d5fbae73e0 (09.02.2018 8:25), Andi47 (73349), zz1, en_US, WEB 6,5,0,0, Windows 10, Chrome/63.0.3239.132, 1920x949, OpenGL Vendor=WebKit Version=WebGL 2.0 (OpenGL ES 3.0 Chromium) Renderer=WebKit WebGL GLSL=WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium) (512 MB VRAM)
I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: yes, nothing found
1.) start a battle and look at the current unit
Issue Description (10/10): The round placeholder for the unit icon covers the livepoints of the unit - it is not so easy to distinguish whether an injured unit has got 7 or only 3 livepoints left.
HTML5 screenshot:
For comparison: Flash screenshot (live server):
Player:
World:
Operating System:
Browser Version:
Viewport Size:
HTML5/Flash: Important: Please let us know whether you are using the new HTML5 version of the game, or the old Flash version!
1.120.d5fbae73e0 (09.02.2018 8:25), Andi47 (73349), zz1, en_US, WEB 6,5,0,0, Windows 10, Chrome/63.0.3239.132, 1920x949, OpenGL Vendor=WebKit Version=WebGL 2.0 (OpenGL ES 3.0 Chromium) Renderer=WebKit WebGL GLSL=WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium) (512 MB VRAM)
I have performed a quicksearch of the forums using a select few keywords relating to my bug to see if it has already been reported: yes, nothing found