if we take 10k (more or less) active beta players than >99.5% don't even care
2/3 of 0.5%
you won't become president in any democracy with that
so 99.5% don't care obviously that is a very accurate number because this is such a little change it will effect nobody right! safe to say until people rip down their cities and rebuild for FP production instead of attack stats their will be less FP's gained on the whole accross the platform, 1.9's will slow down so people who gain from Arc profiteering will earn less and more people looking to turn to this, likewise, there will be less sniping opportunities due to less GB leveling and because more people will look to snipe to earn FP's, truly the only players that will have no ill effect are those that log in once a day do a city collection and leave, yea you're right that sounds like 99.5% of what players do
the ones that will gain, or not neccessarily gain but will put them at a massive advantage to their peers are those that play with advanced age troops they will be rubbing their hands in glee this will be massive for them, now if you want to talk about an exploit what about that one, one that will be even more out of balance than it already is.
Said before personally I don't like sniping don't like plundering, but to get an edge post nerf if I was to carry on I would likely be forced to start doing these to stay ahead. Unfortunately gone past the point of being able to fight with advanced age troops so realistically best to scrap city and start again head to the optimal age of Industrial and never advance further, what a waste of time and effort it has been for me to foolishly try and increase my fighting ability and progress towards the latter ages.
If our guild still has a desire to compete in GBG (big if) I dare say we will all be pushed to negotiate much more than fight as the speed in which you can fill and close sectors will be much less important than using your slim attrition to gain 2 hits on a sector than one, oh I do love to negotiate! (sarcastic comment)
most likely we will focus much more on GVG at least I'm able being PC based, sorry mobile only players the balance between mobile only and PC players will be greater post nerf.
Small sized guilds with strong players best look to merge or quickly recruit, no longer can they compete with guilds of larger numbers even with weaker players these guilds will have an edge, all about quantity not quality.
Does this sound like 'balance' ???
Seems to me the 'for' camp is likely mainly envious ones don't like the fact that those who work harder than them get further and those that have been in the game forever who understandably may now wish to do less and just sit back on their laurels knowing their status in the game will be solidified.
The very last point is conjecture so don't pick this one to come back on, being the easy option, please tell me how I may be wrong on any of my other points, I've only mentioned here a small amount of the problems I forsee there are many more!
Yes there was FOE before GBG yes in the real world there was the middle ages where people were burnt on a stake, I wasn't around for either but can safely assume that GBG has been as good to the game as advances in humanity has been to the modern world, with this proposal the game is at crossroads and my hope is it doesn't go backwards to a darker time and remove the competitive side of the game.