Let's see how it will work, but based on experience:
- 66,6% will mean about 50%
So by spending 12000 guild goods we get about half the fights than now.
There are some different groups who were complaining about GBG:
- Big, fighter guilds, beacuse the matchmaking is uneven, the number of guilds in diamond league is too high, so it's quite often when a fighter guild is matched with 7 small and inactive guilds and the big one can't setup swap and don't get enough fights. In this case their problem is solved? No.
- Small or medium guilds, beacuse 2 big guilds are swapping sectors and they can't come out of their base - Their problem will be solved? Maybe, but probably no. Big guilds will always won.
- Those who are bored with GBG - this change won't make the GBG more exciting - with high attrition no one will race for a sector.
- Those whose treasury is empty, so can't build SCs - well, they can be happy, because most of the guilds won't build any even if they can afford it, because it won't worth it. But usually these guilds aren't active enough to win in GBG..
Maybe I left out some groups but this change will affect about 10% of the players only who were active in GBG. Those players won't bat an eyelash who is in SAJM without an Arc or Traz, but those who where building their city to be effective in GBG won't be happy wih this change. And that's the least what can be said