CrashBoom
Legend
... you already get a +1 in the won championship columnfor reaching 1st in Championship
more would be too much
... you already get a +1 in the won championship columnfor reaching 1st in Championship
According to the wiki, you have 48% chance to get a reward in Diamond GBG when fighting (60% if you do negs) and 25% of the time you get 1 fragment for the Tourney Grounds (you need 500).After like two or more months of this update I still don't have enough frags...
How are you still in that guild then?and our guild has decent fight requirements.
Most humans are not built to withstand long amounts of monotony. A 500 fight requirement is more than enough to boot 90% of the player base. And no, I don't want to be sitting for hours every day clicking on the same spot of the screen every day. Its BORING, and this game shouldn't be BORING. I'd welcome a bot to do it for me if it was allowed, my account could be one of the ones getting 10k fights per round. But the game shouldn't be so boring that a bot is needed to do a task. You also need to consider that the player will even be able to get 100 fights per day, getting beached or just having problems being online for fights is a major issue in tough rounds when you have 90 seconds to take a sector and might only get 10 fights out of it.According to the wiki, you have 48% chance to get a reward in Diamond GBG when fighting (60% if you do negs) and 25% of the time you get 1 fragment for the Tourney Grounds (you need 500).
That means, by avg, you need about ~4200 battles to have 500 frags. On Live, this is the 5th round, so 4 full rounds behind us. That means you didn't manage to get ~1050 battles each round, which is less than 100 battles a day. That's actually doable even with 0 support if you have a decent city.
How are you still in that guild then?
Or is my math wrong?...Feel free to correct me if I'm wrong.
Now I don't want to tell whether the current drop chance is good or bad, but in your case, it's more about your efforts and not the drop chance.
GBG is not for you then, sorry. If Inno changed the numbers for players like you, players who do hundreds of fights on a daily basis would swim in rewards, and that's way worse in my opinion. But agree to disagree if you do not.So yeah, 100 fights per day or 1000 per round is unrealistic for most players.
Even if you are slow, how long 1 fight should take...4-5 seconds? Might be worse with slow PC/mobile and very bad internet connection, but...what one can do about that...anyway, let's go with 5 seconds, so 100 fights would take 500 seconds, less than 10m. Not hours as you claimed it to be.And no, I don't want to be sitting for hours every day clicking on the same spot of the screen every day
No they don’t. It’s meant to be a reward for activity. Be active, get reward.Although they really need to lower the frag requirement on the tourney building
Unlikely. Over 90% of my guild does 1000 a season if it’s reasonably active.A 500 fight requirement is more than enough to boot 90% of the player base
So why do you want the reward in the first place? It’s meant to help fighting, what’s the point in having one if you don’t want to use it?And no, I don't want to be sitting for hours every day clicking on the same spot of the screen every day. Its BORING
To get 100 for me would be about 15-20 minutes, thanks to this daffy setup that Inno gave us. Most of the time, I would look to see if my regular unit is still holding after getting hit and had shuffled all over the Army Management screen.so 100 fights would take 500 seconds, less than 10m
yes, on a sunday550 fights today, 0 diamonds, silent change?
Why does this not make sense to you when the actual competitive season is not very long? Why would you want to be up against only lower level diamond guilds? Why is it fair for the guilds in 6-20 positions to always have to go up against one or two of the top 6 so you can put one more feather in your cap at taking a first spot?As was mentioned earlier the awful RNG match-ups are ridiculous.
Four (4) seasons on my main city's world and we've been paired with one of the other top three guilds *3* times in a row now. How does this make sense? How can we not believe that Inno is pairing us because they like the diamond spending?
At the end of season 1 we were the top two guilds.
As would be expected after season 2 and we met one of us dropped a bit down.
The third season and both of us dropped down due to a third guild that was part of the original top 3 taking 1st (kudo's to them).
One guild is now #2 and the other #5. The guilds in third and fourth place are well behind on VP likely have spent much less to be where they are.
Kind of cruddy to have two of the three most competitive guilds in three seasons together out of 6, wouldn't you agree?
It's unfair because the other top guilds aren't repeatedly in a competitive fight. If all top guilds were in same mix it would make sense. RNG is fail.Why does this not make sense to you when the actual competitive season is not very long? Why would you want to be up against only lower level diamond guilds? Why is it fair for the guilds in 6-20 positions to always have to go up against one or two of the top 6 so you can put one more feather in your cap at taking a first spot?
I believe Inno has done a much better job aligning up guilds if we are seeing the top 4-6 guilds on a world have to compete against each other. While it is great guild want to always take the top spot the top guilds should have to EARN their number one spot just like the rest of the guilds who are forced to compete in Diamond. Until Inno actually does place all of the top 6 guilds into a higher level to all compete against each other then GBG will not be what it was meant to be which is for guilds to battle against each other instead of all the guilds setting up alliances to swap.
I like the sentiment here but the truth on my live world is that we have the number 9 ranked guild on the board, they have 5 members and will drop down to low dime league this season. Could probably make 4th overall in the season if they tried since it’s pretty dead, due to several other guilds likewise trying to drop down *even with sectors open and available*, but they fairly obviously don’t want to. Our number 4 and 6 ranked guilds have 12-19 members respectively and are likewise losing their seasons. The best Gbg guilds beside our top 3 are ranked 10,11, 22, 23 and 24 at the moment. So, unless your ‘top 6’ really are the top fighting guilds, it’s better to match guilds randomly across the 1000 lps. I would prefer to see a system where the victories in lower leagues and the lower dime bracket don’t count in 1000 lps, and also a weighted adjustment for number of fights so they don’t count either outside the league they were taken. The current system is only in its fifth season on live but this flaw has been evident since season one so I do hope they will change it.Why does this not make sense to you when the actual competitive season is not very long? Why would you want to be up against only lower level diamond guilds? Why is it fair for the guilds in 6-20 positions to always have to go up against one or two of the top 6 so you can put one more feather in your cap at taking a first spot?
I believe Inno has done a much better job aligning up guilds if we are seeing the top 4-6 guilds on a world have to compete against each other. While it is great guild want to always take the top spot the top guilds should have to EARN their number one spot just like the rest of the guilds who are forced to compete in Diamond. Until Inno actually does place all of the top 6 guilds into a higher level to all compete against each other then GBG will not be what it was meant to be which is for guilds to battle against each other instead of all the guilds setting up alliances to swap.
It means you are doing more than those around you in the rank. Which can be for a multitude of reasons. Higher era, more battle points, more points for guild goods, more levels on your buildings. There can be lower era players around you doing 5x more fights but because those don’t count the same as for someone in say Titan, they don’t climb ranks as fast. Don’t assume you are more active than them, the only people to compare yourself to is your immediate peers, other people in your era around the same points as you. Overall it’s not hard to get through the 1000 to 200 rank just by fighting more in higher eras though.I'm in the top 500 players and gaining rank every day with a mere 500 battles every session. That means that I'm already doing more than the entire rest of the server of 35000 players.
They can’t, it takes 4 weeks to get one. So 4x allotted time, and you still have to do a set number of attempts to get the frags every week. It’s the same with Gbg. Do about 500 a day and you get one in less than 9 days. Do 250 a day and you’ll get it in just over 1.5 Gbg seasons.Case in point the forgotten temple which any player can get in the time allotted for GE
It makes sense to me that players who care about their own progress and about how active their guild members are, move to find others who do the same. That was the case before Gbg too, but the incentives were different. Faster threads, more or better advice, stronger guild if they did Gvg. Now some people want to win and go to winning guilds. Some just want fights, and go to guilds that fight. What I’m seeing is that some guilds are losing active players.On our live server we have already noticed a group of nomadic “fragment hunters”.