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Daily Release Notes Daily Changelog w/c 08th January

Juber

Overlord
Community Manager
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.
 

Juber

Overlord
Community Manager
Monday:
Browser/General

  • :castlecoin: Leveling up your Castle System was not possible and every action that would do that resulted in an error. This has been hotfixed on the live servers already.
Beta-App

  • :x: No player related updates.
 

Juber

Overlord
Community Manager
Tuesday:
Browser/General

  • :quests: The text in the Quest "Specialized Unit Training" described you having to recruit 3 units, while you actually only had to recruit 2. This has been fixed.
Beta-App

  • :diamonds: Cancelling "Heal All" after a battle prevented you from healing and reviving a single unit. You can now do that again!
 

Juber

Overlord
Community Manager
Wednesday:
Browser/General

  • :quests: It was possible to lose the Story Questline in the early game. This should no longer happen.
Beta-App

  • :x: No player related updates.
 

Juber

Overlord
Community Manager
Thursday:
Browser/General

  • :aid: We have adjusted the aid priority for some newer buildings.
Beta-App

  • :residential: We have added automatic scrolling for reward names, that are too long for a building tooltip.
 

Juber

Overlord
Community Manager
Friday:
Browser/General

  • :x: No player related updates.
Beta-App

  • :x: No player related updates.
 
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