Thunderbummy
Marquis
It would appear that the ability to change damaged defence armies has been changed along with the issue of version 1.23 despite there being no mention of it on the change log.
I am getting sick and tired of such fundamental changes being introduced on a whim by the developers without any advanced notice or formal notification.
This is a massive change to the game. My guild have spent a small fortune acquiring the sectors which we have and many are now rendered a serious liability rather than an asset. It would appear that any sector adjacent to a NPC can have its defences reduced to such a low level that it is impossible to defend against siege. Any sector in a landing zone is now virtually worthless as are those next to water or rocks. Many of our early sectors were captured when neither water nor rocks constituted aggressive NPC's. It was bad enough when that was changed without notice and previously safe sectors suddenly started to take damage but at least we had the option to replace damaged armies before they were completely wiped out. We are now left in the position of having vulnerable sectors where the army will be attacked daily by NPC's and yet are unable to replace them until they are completely wiped out.
To me this is a completely unacceptable change which yet again means that we are being punished unfairly buy yet a further rule change. I appreciate that this is a test server but for you to test you need us to play. Many more changes of this nature and I am likely to stop doing that here. There is absolutely no way that we would have stayed in many of the sectors that we currently own if there had been even the slightest suspicion that this was likely to happen.
It's the nerfed GB situation all over again and I am equally unhappy. This cavalier attitude towards us (the paying customer) has to stop or ultimately their will be no paying customers, here or on the main servers.
I am getting sick and tired of such fundamental changes being introduced on a whim by the developers without any advanced notice or formal notification.
This is a massive change to the game. My guild have spent a small fortune acquiring the sectors which we have and many are now rendered a serious liability rather than an asset. It would appear that any sector adjacent to a NPC can have its defences reduced to such a low level that it is impossible to defend against siege. Any sector in a landing zone is now virtually worthless as are those next to water or rocks. Many of our early sectors were captured when neither water nor rocks constituted aggressive NPC's. It was bad enough when that was changed without notice and previously safe sectors suddenly started to take damage but at least we had the option to replace damaged armies before they were completely wiped out. We are now left in the position of having vulnerable sectors where the army will be attacked daily by NPC's and yet are unable to replace them until they are completely wiped out.
To me this is a completely unacceptable change which yet again means that we are being punished unfairly buy yet a further rule change. I appreciate that this is a test server but for you to test you need us to play. Many more changes of this nature and I am likely to stop doing that here. There is absolutely no way that we would have stayed in many of the sectors that we currently own if there had been even the slightest suspicion that this was likely to happen.
It's the nerfed GB situation all over again and I am equally unhappy. This cavalier attitude towards us (the paying customer) has to stop or ultimately their will be no paying customers, here or on the main servers.