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Addressing the recent Event Balancing Issue

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Greetings Beta,

So, it’s probably safe to say most everyone here knows about the balancing issue we had in the event after the midnight reset, and the whole team is aware that many of you have some strong feelings in relation to it.

All of us on the Beta Team have been discussing this for a good part of the day to see if there is something that we can do to change the impact this had on all of you. We have considered every option available that we could fairly apply, and realistically achieve within the scope of our abilities.

Unfortunately we have been unable to come up with any reasonable actions that will be equally fair to everyone involved, and the last thing we want to do is disrupt the community with unnecessary attempts.

While this may not be what many of you were hoping to hear, it is the only option we have. As we have said many times in the past, Beta’s entire purpose is to find issues with the code and game functionality and get them reported. In this case we did exactly that. The balancing issue was identified and corrected, and now will not make it to the live servers. This in itself is a good thing, and shows we accomplished what we are meant to.

What we will focus on now is moving forward with continuing to improve our testing and reporting process, keep working to improve the game, and support the community.

We are also going to be adding more community related things here on our forum, and presenting a new way that some of you can be more directly involved with input on not just bugs, but the entire game experience . So please keep watch for announcements on these things coming soon.

If you want to leave any feedback specific to this announcement and issue only, please do so here. However, be aware that this is something we will not be able to change.

In closing we want to thank everyone that did participate in the process of getting this identified, reported and resolved, and continue to help us in our efforts to make the game the best it can be.

Team Beta
 
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