DeletedUser
Guest
I've noticed this issue several times under various conditions but could never figure out how to reproduce it before in order to report it, now it's shown itself reproducable, here it is:
in en6, after a clean refresh, without doing anything else if I click the hood/friends/etc ">>" button, the click event bleeds through the button and into the building underneath it:
note that the slider does move 5 places to the right, and the goods dialogue pops up (the click action gets to both functions)
If I do something - anything - else , ie. move my city terrain a bit or anything really, then this bleed-through immediately stops
I have previously noticed this same issue occur with the in-game announcements (by inno) that pop up, whenever I click the [x] button in those, nine times out of ten a building is under it and that building gets clicked.
I have also seen this same bleed-through happen when visiting neighbours (i.e. when I click the motivate button, it also at the same time motivates the building directly under the motivate button).
However I cannot consistently reproduce those last two issues. But I can the one I am reporting here -- just look at my en6 city, load the game, click the arrows et voila.
in en6, after a clean refresh, without doing anything else if I click the hood/friends/etc ">>" button, the click event bleeds through the button and into the building underneath it:
note that the slider does move 5 places to the right, and the goods dialogue pops up (the click action gets to both functions)
If I do something - anything - else , ie. move my city terrain a bit or anything really, then this bleed-through immediately stops
I have previously noticed this same issue occur with the in-game announcements (by inno) that pop up, whenever I click the [x] button in those, nine times out of ten a building is under it and that building gets clicked.
I have also seen this same bleed-through happen when visiting neighbours (i.e. when I click the motivate button, it also at the same time motivates the building directly under the motivate button).
However I cannot consistently reproduce those last two issues. But I can the one I am reporting here -- just look at my en6 city, load the game, click the arrows et voila.