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Feedback Forge 12th Anniversary Event 2024

Traveler64

Squire
The only good building is the league building. I'm already tired of the split bonuses. So much overly complicated non sense ruining the game on a daily basis. The Serene Animal Crossing is just better than all the buildings of this event, with the exception of the gold league one. Had high expectations from Golden Orrey upgrade but guess what, Inno keeps on disappointing players.
Why does it even have 10 levels when they could balance those rewards with 5-6 levels. So much like the privateer's boathouse which is useless for 10 levels and only gives value after that.
 
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drakenridder

Overlord
Perk Creator
In IA, HMA, LMA, PME, CE, TE, OF, VF and pretty much all space ages ranged ranging from viable to awesome options. While fast only starts to become interesting from PE but particularly shines in ages of flying fast units.
The thing I love the most however, at the live server the information of the special upgrades are accessible through the game’s tooltip in the inventory. Stages of ages’ upgrade makes it almost on pair with fully levelled buildings. Which is quite interesting. More interesting imho is the 1st time an old event building is elevated to become a spawner. While it wasn’t a spawner prior to its special upgrade.
 

Caprea

Merchant
I now had only the questgiver of the event, but not the board to play on. I had to restart the game to get it.
 

Traveler64

Squire
The Metro Station is the first grand prize building in a long time that becomes useful from level 1. All the others need to be left in inventory until there are enough selection kits to take them straight to levels 4/5.
 

maff

Farmer
Forge 12th Anniversary Event 2024
Yesterday at 16:58


In Beta from February 23 to March 14
How can it be that it is announced that it starts one day and it turns out that it starts another day, they brought the event forward one day, thanks to this it cannot carry out missions today since my city has been collected, acting because the announcement says 02/23/2024
 

Emberguard

Emperor
Made a start on the Anniversary Questline

Anni24.png

New Canvas.png

Rush Quests:

Questline (1)Quest Task (Iron Age)RewardQuestline (2)Quest Task (Iron Age)Reward
1Pay 8,000 Coins90 Energy1* Build 1 Production Building from your Age
OR
* Build 2 Production Buildings from the previous Age

* Spend 12 Forge Points
90 Energy
Gem Pickaxe
2Build 5 Decorations from your Age
OR
Build 6 Decorations from the previous Age
90 Energy2* Finish 4-hour production 10 times in a production building

*Pay 5,200 supplies
90 Energy

1 Gem Mine
3* In a production building, finish a 15-minute production 5 times

* Pay 5,200 supplies
90 Energy3* Gather 80 goods, e.g. from foods production buildings or by trading
OR
* Donate 100 goods to the guild treasury

* Buy 2 Forge Points
90 Energy

1 Gem Mine
4* Defeat this very small army
OR
* Solve this simple negotiation

* Gather 3,800 supplies
90 Energy4* Defeat this small army
OR
* Solve this moderate negotiation

* In a production building, finish a 15-minute production 8 times
90 Energy
Gem Pickaxe
5* Pay 6 Cloth
OR
* Pay 5 Dye

* In a production building, finish a 5-minute production 10 times
90 Energy5* Visit 10 Friends Taverns
OR
* Solve this simple negotiation

* Make people enthusiastic
90 Energy
Gem Pickaxe
6* Build 1 culture building from your age
OR
* Build 2 culture buildings from the previous age

* Spend 12 Forge Points
90 Energy6* Solve 5 encounters in the Guild Expeditions
OR
* Buy 7 Forge Points
90 Energy

1 Gem Mine
7* Finish a 4-hour production 6 times in a production building

* Gather 40 goods, e.g. from goods buildings or by trading
90 Energy7* Build 3 residential buildings from your age
OR
* Gather 2,500 supplies
90 Energy

1 Gem Mine
8* Solve 5 encounters in the Guild Expeditions
OR
* Buy 7 Forge Points
90 Energy8* Recruit 2 units from your age
OR
* Recruit 3 units from the previous age

* Pay 9,600 coins
90 Energy
Gem Pickaxe
9* Spend 18 Forge Points
OR
* Donate 60 goods to the guild treasury

* Make people enthusiastic
90 Energy9* Exchange 3 items in the Antiques Dealer building
OR
* In a production building, finish a 4-hour production 10 times

* Gather 40 goods, e.g. from goods buildings or by trading
90 Energy
Gem Mine
10* Solve 6 encounters in the Guild Expeditions
OR
Solve this moderate negotiation
90 Energy10* Win 4 battles without losing
OR
* Solve this complex negotiation

* Spend 18 Forge Points
90 Energy

1 Gem Mine
11* Win 3 battles without losing
OR
* In a production building, finish a 8-hour production 6 times

* In a production building, finish a 1-hour production 5 times
90 Energy11* Build 4 decorations from your age
OR
* Build 6 decorations from the previous age

* Gather 60 goods, e.g. from goods buildings or by trading
90 Energy

1 Gem Mine
12* Build 2 residential buildings from your age
OR
* Build 3 residential buildings from the previous age
* Buy 5 Forge Points
90 Energy12* Activate 2 boost in the Friends Tavern
OR
* Spend 18 Forge Points

* Pay 7,800 supplies
90 Energy
Gem Pickaxe
13* Defeat this small army
OR
* Solve this moderate negotiation

* Gather 60 goods, e.g. from goods buildings or by trading
90 Energy13* Win 3 battles without losing
OR
* Collect 1,200 Tavern Silver

* Finish a 4-hour production 5 times in a production building
90 Energy
Gem Mine
14* Collect 5 incidents
OR
* Finish 10 productions in production buildings from your age
90 Energy14* Spend 500 Tavern Silver in the Friends Tavern
OR
* Buy 7 Forge Points

* Gain 70 total population
90 Energy

1 Gem Mine
15* Build 1 culture building from your age
OR
* Build 2 culture buildings from the previous age

* Gain 70 total population
90 Energy15* Win 3 battles without losing
OR
* Gain 760 happiness

* Spend 18 Forge Points
90 Energy
1 x Prismatic Essence
16* Win 2 battles without losing
OR
* Solve this complex negotiation
90 Energy
17* Spend 450 Tavern Silver in the Friends Tavern
OR
* Contribute 18 Forge Points to the Great Buildings

* Build 3 decorations from your age
OR
* Build 4 decorations from the previous age
90 Energy
18* Collect 5 incidents
OR
* Exchange 2 items in the Antiques Dealer building

* Gather 60 goods, e.g. from goods buildings or by trading
90 Energy
19* Pay 6 jewelry
OR
* Pay 8 Wine

* Gain 380 happiness
90 Energy
20* In a production building, finish a 15-minute production 9 times

* Gather 8,000 coins
90 Energy
21* Win 2 battle without losing
OR
* Donate 60 goods to the guild treasury

* In a production building, finish a 1-hour production 5 times
90 Energy
22* Activate 1 boosts in the Friends Tavern
OR
* Spend 12 Forge Points

* Buy 7 Forge Points
90 Energy
23* Win 3 battles
OR
* Build 1 Military buildings from your age

* Finish a 4-hour production 5 times in a production building
90 Energy
24* Exchange 4 items in the Antiques Dealer building
OR
* Defeat this small army

* Gather 40 goods, e.g. from goods buildings or by trading
90 energy
25* Defeat this medium sized army
OR
* Solve this complex negotiation

* In a production building, finish a 5-minute production 8 times
90 Energy

Elara (Avatar)


Daily Quests (Quests #41 - 61):

QuestTask (Iron Age)Reward
41* Exchange 4 items in the Antiques Dealer building
OR
* In a production building, finish a 4-hour production 10 times
170 energy
42* Gather 100 goods, e.g. from goods production buildings or by trading
OR
* Donate 80 goods to the guild treasury

* Gather 3,000 supplies
170 energy
43* Win 5 battles
OR
* Collect 1,200 Tavern Silver

* Spend 12 Forge Points
170 energy
44* Defeat this medium sized army
OR
* Solve this moderate negotiation

* In a production building, finish a 15-minute production 8 times
170 energy
45* Build 1 production buildings from your age
OR
* Build 2 production buildings from the previous age

* Gain 570 happiness
170 Energy
46* Recruit 5 units from your age
OR
* Solve this moderate negotiation

* Pay 7,800 supplies
170 Energy
47* Defeat this medium sized army
OR
* Collect 2,000 Tavern Silver

* Pay 5 Jewelry
OR
* Pay 5 Wine
170 energy
48* In a production building, finish a 1-hour production 10 times

* Gather 8,000 coins
170 energy
49* Complete 7 encounters by fighting
OR
* Acquire 2 sectors without fighting
170 energy
50* Spend 400 tavern silver in the friends taver
OR
* In a production building, finish a 24-hour production 5 times

* Buy 5 forge points
170 energy
51* Defeat 18 units
OR
* Solve this complex negotiation
170 energy
52* Collect 3 incident
OR
* Visit 15 Friends Taverns

* In a production building finish a 5 minute production 10 times
170 energy
53* Build 1 production building from your age
OR
* Build 2 production buildings from the previous age

* Spend 18 forge points
170 energy
54* Build 1 culture building from your age
OR
* Build 2 culture buildings from the previous age

* Gain 105 population
170 energy
55* Win 4 battles without losing
OR
* Solve this moderate negotiation

* Pay 20,000 coins
170 energy
56* Donate 100 goods to the Guild Treasury
OR
* Finish an 8-hour production 8 times in a production building
170 energy
57* Pay 5 Ebony
OR
Pay 5 Lumber

* Gather 10,000 coins
170 energy
58* Activate 2 boosts in the friends tavern
OR
* Win 3 battles without losing

* Pay 7,800 supplies
170 energy
59* Build 1 goods building from your age
OR
* Gather 80 goods, e.g. from goods production buildings or by trading

* Finish a 4-hour production 5 times in a production building
170 energy
60* Exchange 3 items in the Antiques Dealer building
OR
* In a production building, finish an 8-hour production 5 times

* Pay 5 Iron
OR
* Pay 5 Marble
170 energy
61* Defeat 14 units
OR
* Solve this moderate negotiation

* Spend 8 Forge Points
170 energy
Sirius (Avatar)
 
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First round of collections gave me 2x20 Energy :)
Is it just me or are the blue crystals a minority? First two boards (10 crystals each) had only one blue.
 
Is it intentional that boosts do not appear until you spawn the first time?
Not sure if this happen in every board or just in the first ever.
 

VFRMark

Farmer
First round of collections gave me 2x20 Energy :)
Is it just me or are the blue crystals a minority? First two boards (10 crystals each) had only one blue.
Red have a much higher chance of coming out compared to the blue or green, Blue and green have the same chance, so worth buying chests with more red keys to keep stocks even
 

Beta567

Baronet

just tested "gem mine": it spawns ONE gem​

I'm not sure I understand this new feature. I don't see anything related to gem mine inside the minigame or I'm blind.


Edit: never mind it requires to spawn at least one piece and then it shows up.

Edit2: DEVs can you make tutorial for NEW features and NOT ONLY description, PLEASE...
 
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Norde

Merchant
I'm not sure I understand this new feature. I don't see anything related to gem mine in inside the minigame or I'm blind.


Edit: never mind it requires to spawn at least one piece and then it shows up.

Edit2: DEVs can you make tutorial for NEW features and NOT ONLY description, PLEASE...
I was at a loss, I searched a lot, then I solved it with reloading the page.
 
Red have a much higher chance of coming out compared to the blue or green, Blue and green have the same chance, so worth buying chests with more red keys to keep stocks even
This is your experience from last years event, right? Is there anything official that they didn't change probabilities?
 

CrashBoom

Legend
so the new
This is your experience from last years event, right? Is there anything official that they didn't change probabilities?
from the offical tips&tricks
Fire pieces have a higher chance to appear
Did you know, that fire pieces appear more often than other ones? This means you will get more Fire Keys in the end. So choose your chest on where to spend your keys wisely.

 
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