• Dear forum reader,
    To actively participate in our forum discussions or to start your own threads, in addition to your game account you need a forum account. You can
    REGISTER HERE!
    Please ensure a translation in to English is provided if your post is not in English and to respect your fellow players when posting.

Recent content by ChillX the Merciless

  1. ChillX the Merciless

    Feedback Guild Expedition Update

    In my opinion, the buildings available to assist with encounters are too weak, and too cheap. The battles are overly difficult and negotiations overly expensive. If the available buildings to assist had a significant increase in assisting, more players would have a chance to complete and compete...
  2. ChillX the Merciless

    Discussion Guild Battlegrounds Leagues

    I am seeing top guilds that want a challenge and hard competition.
  3. ChillX the Merciless

    Discussion Guild Battlegrounds Leagues

    Like planetofthehumans said, prestige is meaningless for those top guilds. But a special trophy and maybe a post of the guild name on the GBG screen (sort of like the towers for individuals) might make the competition worth it for them.
  4. ChillX the Merciless

    Discussion Guild Battlegrounds Leagues

    Might be easier to just let league points go over 1000, but most advances would work I think.
  5. ChillX the Merciless

    Discussion Guild Battlegrounds Leagues

    I have been perusing the change suggestions and other threads regarding GBG and I see I am not the only one who thinks the league system is frustrating. There is always a small number of "super" guilds that can dominate the top diamond matches and they seem to rarely all be on the same field...
  6. ChillX the Merciless

    Implemented Army Management Dialog - New Tab for Stacked Units

    That would work fine, but from what I know of software product, they would likely not want to remove any existing feature. It might be complicated by the display of defending units for your city on the first tab. There is room for another tab and I would certainly welcome stacked units on one.
  7. ChillX the Merciless

    Implemented Army Management Dialog - New Tab for Stacked Units

    Mockup2 shows all the unique units for early Middle Ages as an example of how many there can be. I include blank slots as an example if it were to show those for unit type a player does not have. I was just lazy and did not do a third, otherwise #2 would only show the units and the rest would be...
  8. ChillX the Merciless

    Implemented Army Management Dialog - New Tab for Stacked Units

    It's very similar, a new tab with stacked units should allow for less or no scrolling in that dialog. If the filter by age was set for a specific age it would show every unique unit without scrolling, with the exceptions being ages with more than 9 unique units. To me it is more about getting...
  9. ChillX the Merciless

    Implemented Army Management Dialog - New Tab for Stacked Units

    Not just rogues but the other special units as well, champions, drummers, color guards. Note also in EMA if you have a lot of barbarians you have to scroll past them to get to your "normal" heavy units. Or scroll past your normal ranged to get to the slingers.
  10. ChillX the Merciless

    Implemented Army Management Dialog - New Tab for Stacked Units

    The main advantage is not having to scroll to find units. This can speed up loading/replacing armies more so in guild battlegrounds than anywhere else. There would be some small advantage to players with lower bonuses in keeping up with players having high bonuses. PvP is not time restrictive so...
  11. ChillX the Merciless

    Implemented Army Management Dialog - New Tab for Stacked Units

    If you mean how many columns there are in the available units, that would vary depending upon how many types you had available and how the age filter was set. It may still have to scroll if you are in a higher age and have many types of units in inventory.
  12. ChillX the Merciless

    Implemented Army Management Dialog - New Tab for Stacked Units

    Doing it this way would leave all the current tabs the way they are, no changes. You could still find damaged units on the existing tabs like always.
  13. ChillX the Merciless

    Implemented Army Management Dialog - New Tab for Stacked Units

    Yes, that is true. When searching for similar/same I found several ideas about stacking units. None of them had a way to implement this while retaining all the current features that are available. When I thought of this, it was all about not having to scroll so much to find units, to speed up...
  14. ChillX the Merciless

    Implemented Army Management Dialog - New Tab for Stacked Units

    While I did think this through, it seemed as though showing empty slots when the player didn't have those types was good. But probably just not showing the slot at all might be better. *Edit: Not sure why anyone would not like this, but if you vote no it would be nice to hear your point of view...
  15. ChillX the Merciless

    Implemented Army Management Dialog - New Tab for Stacked Units

    Add a new tab to the army management window for all units with a single slot per unique type. This can implement previously proposed ideas for “stacked units”. The core of this would be to click the single slot for a unit type to load it, so filling a full army with a single type would mean...
Top