the Germans in de-forumAnyone heard anything?
What else did you expect?Small test on Live this morning,
- Movement of a GB in and out of Reconstruction mode working well. All contributors and their FPs are present after the reconstruction saved.
- Buildings and roads moved too, no issues.
The timers won't change, if the Set Building adjacency connection does not change. So if I have a Sakura Rock and a Gong of Wisdom together (no other Spring Set building next to them) and move them somewhere else together (again, no other Spring Set building next to them), then the timer won't change.How do you make sure the timers on sets work after using reconstruction mode? I have used it here on Beta and found that all timers reset. I have not tried on live yet though. As soon as I start to add set buildings the timer resets.
what if I have twoThe timers won't change, if the Set Building adjacency connection does not change. So if I have a Sakura Rock and a Gong of Wisdom together (no other Spring Set building next to them) and move them somewhere else together (again, no other Spring Set building next to them), then the timer won't change.
As soon as you change the adjacency connection, then the timers will reset because the productions of the buildings will change (as they'll now have more or less level of bonuses than before).
How do you make sure the timers on sets work after using reconstruction mode? I have used it here on Beta and found that all timers reset. I have not tried on live yet though. As soon as I start to add set buildings the timer resets.
They will continue, because the adjacency connection did not change.what if I have two
move gong1 to sakura2 and gong2 to sakura1
does both reset or will the timer continue
because all still have same productions
When the number of different entries in the tab changes (you add a new building type for that category, or remove one), the list "refreshes" so it focuses on the first entry again (page 1). So technically not a bug. May be something that can be changed, though.@thephantom
Not sure if it's a bug, or by design, but when I place a building I only have one of (or the last one if I have multiples) I'm always sent back to page 1 of the inventory for that tab. If the list could stay on the same page that would be awesome.
When the number of different entries in the tab changes (you add a new building type for that category, or remove one), the list "refreshes" so it focuses on the first entry again (page 1). So technically not a bug. May be something that can be changed, though.
@Lady Bulgar Yes there are extra buildings but all buildings are connected to get their maximum boost requirements. So what I really need to do is make a note or drawing of where each piece of the set is and providing I replace the set in exactly the same way then the timer will stay the same. If 1 piece is put in a different position it will I assume reset the timers of the set it is connected to. So if you want to change the layout of the set the best time to do it is when you have just collected from it so it is possible to change layout but you only lose the time it takes you to reconstruct the set.