Android Devices can download a development copy of the app and have access to testing features promptly, usually. QI was an exception.Still no History Event on Ipad or Iphone. I started my Beta city before the release of QI. Since then, about half of the content is not available on Apple devices to test.
I was not aware of the fact that we are partly excluded from testing.
Is this mentioned somewhere? Because as it is now, there is no point playing on Beta
Isn't usually available until 2-4 weeks after event starts. Sometimes it never arrives to non-beta app in time.Hi everyone!
When this event are available for ios too?
I don’t use pc and i want to test to my ios phone
Thanks!
Shrinkflation!All active players now received 1500 diamonds for testing.
I think was the same as halloween. If you have 10 cards and spend 5 coin for 3. The 10 coin option, those 3 you have, not part of the next selection, so you choose from 7 (say you want a specific card to win battle one fight). If you go back to the 5 coin option, you pick from the whole deck again, you could even get the same 3 card from the first selection.Ok, Ill get hate mail from players but there is a game flaw...but what fair is fair lol
If your Redraw your deck that first redraw costs 5 Battle Coins, the second redraw is 10 Battle Coins. BUT if you choose a any card before redrawing a 2nd time, you go back to the selection screen and you can choose Redraw again for only 5 Battle coins.
Juber send those additional diamonds now
I’ve found a work around, it’s not perfect though and doesn’t result in a fully levelled main building. Rumours have it that a rival with a bad attitude shows up during events. Offering in <48h a good chunk of what a time consuming event has to offer. Legends say he has been spotted when no events where active and offered 2 fully levelled buildings of past events. It ain’t easy but at least he can be beaten.When are we going back to the good events? Lately most events have been time consuming, heavy thinking trash. I play 15 worlds and have no desire to spend literally 5+ hours a day for three weeks playing the mini-game. The side-scrolling events of the past were so much better, easier on thinking, and did not require 5+ hours a day to play.
Where do I get 5+ hours from? Well, if you have to play the mini-game 4 times a day times 15 worlds, that is 60 times a day. So, every minute it takes to play the mini-game once becomes a hour when repeated 60 times.
Another hard pass following the equally unplayable time consuming 12th Anniversary Event.
It makes no sense to add a gold league building as a daily special. If you have to do that then it shows the new event isn't worth anything. We should be excited about the new stuff in the new event and not last year's gold league item being a daily. ITS GOLD LEAGUE! It wasn't labeled "gold league for a year" People worked hard to get it and now it should be on the market in the masses? NO NO NO! Makes no sense! Why make a weak event and then pamper it up with last year's stuff? They could have just made this event better and kept the focus on that. We don't have to stop power creep by going on a decline. We can keep the same efficiency and its no longer creeping up.Please change the decision of removing last year event gold league buildings from the daily special.
If daily special not felt like the right place for it, place those buildings in the current event silver league items as a standard practice for every previous year gold league buildings.