Naw, thanks. I'd rather spend 40-80 diamonds than spend thousands more goods. It would not make sense, to me, to ever restart a negotiation in GE5 and certainly not on the last 4 encounters in GE5 to save diamonds. In GE1-4 or even GbG it is more a convenience or race factor to use diamonds in negotiations.I am not for the boycotts, but I will NEVER spend any single diamonds for buying extra turns in negotiating GE5, which I used to do so when I was negotiating GE4 soon after it was introduced. I wish as many people do the same when doing GE5, if not boycotting.
At that point, even if I was really hurting for more diamonds, I'd just buy them instead. Spending that much time 'working' on the game is not only going to make it less fun for me, I already have a full-time job that pays me. I can just throw an hour or two's wages at the game to avoid all the work of dealing with diamond farms.I have 28 IA mines I won 12 FOY across all 28 this week!
And may I ask in which Age do you fight? And : do you fight with units of the same Age ?No need to have as much as the opponent, you may also need to relearn how to fight manually...
which turns any fight into a lottery.
Do yo mean Gliders, those second fast units of Oceanic Future ?It is true that glider tanks lend themselves perfectly to level 5.
No, no, I'm in the FUTURE and the glider tanks that camouflage themselves in the plains are perfect for the GE 5Do yo mean Gliders, those second fast units of Oceanic Future ?
O, you mean Hoover Thanks !! I was in confusion because in Oceanic Furture the second fast units are named "Gliders" !No, no, I'm in the FUTURE and the glider tanks that camouflage themselves in the plains are perfect for the GE 5
It's not really going to move the decision meter the number of diamonds I spend on GE5 for extra turns.I am not for the boycotts, but I will NEVER spend any single diamonds for buying extra turns in negotiating GE5, which I used to do so when I was negotiating GE4 soon after it was introduced. I wish as many people do the same when doing GE5, if not boycotting.
they are losing a lot of players every day
and every day new players join
last week more diamonds were spend in GEx than in the weeks before (on live)
because people buy negotiation turns (5th and maybe more). some even revive units
and in the same time less diamonds are given in GEx
so for inno that is win/win
so they don't care if people boycott level 5
unless the profit would go down
sad that they are not interested in their old faithful players who have been with them since day 1they are losing a lot of players every day
and every day new players join
last week more diamonds were spend in GEx than in the weeks before (on live)
because people buy negotiation turns (5th and maybe more). some even revive units
and in the same time less diamonds are given in GEx
so for inno that is win/win
so they don't care if people boycott level 5
unless the profit would go down
day 1 players won't go because of thatsad that they are not interested in their old faithful players who have been with them since day 1
8 sentinals take everything out till quite high att, manual fight picking the opponents off in orderAnd may I ask in which Age do you fight? And : do you fight with units of the same Age ?
I'm in SAM :
I've tried in GE 5 the 3 first encounters, manually(!) and could win the first 2, but not the 3rd, which was opponent with 378% att+def and I had 248% att & 422% defense.
I've tried 5 or 6 times manually and with different combo's, but with no success... !
I can say I've learned many about manual battles from different experienced players in FoE between 2016 and now...
The skill Keen Eye : IF you got lucky your units using it often in a battle, nice, but even then, with a Keen Eye strike, the defense of enemy is higher, it do not that big damage, probably because my attack boost is too low(?)...
IF you're unlucky, the enemy units Keen Eye strike is killing unit after unit in max 2 turns !!
Keen Eye is nice skill, but the "luck factor" is a bit overwhelming the strategy factor !! That would be (almost) gone if my boost is at least the same as the enemy boost.