why is 80.4% progress burning ?
burning was for over 100% because it was special to be in level 4
but after they decided level 4 is normal and not special anymore they reduced completing level 4 to 100%
so it shouldn't be burning below 100%
80/64 is 4 out of 5 levels but:
levels 1 to 4 or levels 1 to 3 + 5?
Indeed, between 1 and 4 the difficulty increases, level 4 was created for a minority of players with big bonuses and should not be accessible to the majority. 100% was therefore at the end of level 3.
Level 5 is not an increase in difficulty in the continuation of levels 1 to 4, it is a totally different exercise.
Level 4 remains the most difficult in its particularities.
Level 5 is not necessarily more difficult: the rare peaceful players who have large defensive bonuses for the pleasure of blocking neighbors and few offensive bonuses because they fight very little are unable to access level 4 and will pass at least much of level 5.
The idea of not counting a level because only a minority of players manage to complete it didn't last long.
With the possibility of negotiating then the strategies of the guilds which have:
* helped players level up attack bonuses,
* provided resources for the less advanced to negotiate,
* fired the least active players,
133% players and guilds have become the habit.
I therefore see no valid reason for retaining this principle, which has never been useful. In any case, the negotiations will compensate for the too difficult fights.