Please note, that this is the beta server. Issues and mistakes will happen. That's what a beta server is for: Finding these and fixing it. In this case, there was an oversight here and it has been addressed. Now the building will be like intended.
So, who went around saying that saving goods for an upcoming age was an "imbalance"? I'm sure no one did. But, on that same token, did Inno have to remove the previous goods as well? I am sure those who didn't have the SoA's in their city would have appreciate this (after all, it was one choice we would make if we're not spending diamonds). And, we still got the "criss-cross" with the A/D percentages. Deep down, Inno knew that we would have gone with the building with like-kind stats (Attacking Army Attack/Defense or Defending Army Attack/Defense; the latter no one really uses that much with the PVR Arena and knowing that everyone was building up A-A/D for GBg before it became a mess) and feared no one will like the other one.
at least the buildings are like the event, can't wait for the next one!
You know, neither could I, mate!
could you please consider to put FP packages in the bounty chests instead of bar FP?
If only they can do the math for those packs. It'll probably break by then. Yet, I would like to see this happen.
It's still unfortunate - the special part of the building was pretty much entirely suffocated. Where the perk of being something you might want to save up and open later used to be a point, now we just have the annoyance of having to open a box, combine fragments, etc
Carpal tunnel... the struggle is real.
I get that perhaps we were a bit too excited about it, but I would've preferred to see the goods per box reduced than removed entirely.
Well, here I was thinking about spending for diamonds to get another building since I do like collect things. This way, I can meld the two stats and still get the best of both worlds in goods. Not gonna happen. If and when I do start to build mine, I will hold back on the 11th kit because somewhere down the line, I know Inno will mess it up and change things again and the end building I wind up with might not be the one I want as a result of that.
Kind of felt sorry for those who already have said maxed building in their cities right now.
It was not intended/thought about, that players could safe them up for Space Age Titan, so this possibility has been removed.
So? Inno didn't have a problem with "refined goods" and GBs/WW/FoYs. You could have age limit those packs to SA:JM and at SA:T have those packs give refined goods (at 3 ages below SA:T) instead if it was going to be a problem.
and a button to open all chests at once
+1 for this. I'm getting too old for clicking, heh heh.
Aren't the Bounty Boxes already a sort of FP package? If you want to use the FPs, you can simply unpack the Bounty Boxes.
But can we use them without any FP bar limiting schticks or gimmicks?
This is actually already being considered adding
But of course, no promises.
Translation:
it will be a very long time, folks.
High lvl CF and reoccurring quests nervously laughing in the background.
Hence why I did not buy into the supposed reason. Majority of the players have CFs, HCs, and any other building that gives goods as rewards by doing various things.