What would be your solution if the Top Guild has no equal to the point of thrashing the Second Guild, and the Second Guild also has no equal to the point of thrashing everyone below them? What would be your solution in those kinds of power dynamics where each degree of power past a certain point only has one or two Guilds with no equal to compete against?
I agree equal competition is needed. Absolutely agree on that point. But, if finding an equal is simply not an option because an equal doesn't exist at the top, I would be interested to hear if that would change anything for you in regards to how you would want the problem approached
You cannot control what you cannot control. The #1 Guild in Beta is only great because of the "C" word which I am not allowed to say here.
If INNO tackled that other problem, GBG re-calibration would not be needed.
As for being the best, it should not change. Do as any other Guild would do in that situation and take 2 weeks off.
You are not going to get a situation where a weak Guild is going to get magically better, no matter who they play against.
Quit expecting a level playing field, it is not supposed to happen, or you will lose all of the good Guilds.
In 4 days of the new system on my GbG Diamond, strong guilds stay strongest, weak stay weakest, but I don't see any guilds stuck in HQ anymore.
The big guilds continue to exchange sectors but no longer come to finish their attrition after thousands of free fights on the exteriors of the map; which frees up game possibilities for guilds that have neither the level nor the desire to meet here.
If they want to re-orientate the map, why not just take out the 3rd ring and everything will be to their liking.
Still after 42 pages, nothing has encouraged me to think this change is for the betterment of players.
Great Guilds stay Great, Weaker Guilds stay weak, etc, etc....
1 gratuitous sector on the edge of the map, is not going to make me think this was all worth it.
Players interested in playing successfully in GBG look for Guilds who are successful.
Weak Guilds should play against other weak Guilds and then they can figure out for themselves.
I am growing tired of the shaming of good Guilds, who stock their Treasuries, Build Camps, spend diamonds, and fight together as a team. Plus instead of building camps and using their own inventory, weak Guilds are piggy-backing on the labor of the better Guilds.
The weak Guilds should learn from watching the activity, but they do not. Even when put in a group of their peers, they still act slowly.
GBG is not for every Guild or player, and the other Guilds should not have to dumb down to their level.
GBG was created for 2 main reasons, to give fighters another option than GVG which is very strict in its timetable, and to enable mobile devices.