I see, that the situation got a out of hand today. So I will have to write something.
Firstly, I am sorry for not writing much in the last couple of days/weeks. My new semester just started and I had to prepare for it and also get used to the new semester and time plan.
That said, I will now address some points that came up now. What is most important for me to tell you is to read and try understanding what my moderators are trying to tell you. They in no way want to insult you or make you feel upset. They try explaining things and help raising the mood in the forum by moderating (duh), but also by what
@Fire Witch did: explain. If you don't want this type of transparency, then I am not sure, if it is a good thing to improve the transparency in general.
Don't take things out of context.
@Fire Witch explained the things very well, but some of you choose to pick some sentences and bring them into the wrong context. This is not ok. So please read the posts again and try to understand, what was written.
Now, that we have gotten this out of the way, we can come to the other, juicy stuff. We have began to work on 2 larger projects to address your transparency concerns. As these are bigger projects, they will take a while, because we need the help from the other departments (Game Design, Quality Assistance, Product Management, etc.). So it may take a couple of months to actually show you these results.
In the meantime, we are preparing a text, where we try to answer your most burning questions regarding the event balancing and age. It should be finished in the next week, but we need some information first. So stay tuned for it.
Regarding that feedback is not taken into account. Here, I have to be a bit "mad" at you guys, so sorry about it beforehand. Also, because of this, I will be very direct with this one. Please don't take anything out of context here. I will write it again, just to make sure: This is very direct and a bit harsh (just to warn you, as one warning was not enough in my last post). So let's start:
Have you seen, what was done in the last events balancing wise? Just have a look here:
https://forum.beta.forgeofempires.c...st-patricks-day-event-2022.15267/#post-130409 (Increased population and happiness for further levels, as the change to let them be the same was not appreciated and confusing for player and way better chances to get last years reward buildings, because you said, that you were not able to get enough. Especially the last one opened opportunities for completely new tactics on live)
https://forum.beta.forgeofempires.com/index.php?threads/tenth-anniversary-event.15384/#post-131980 (I think I don't have to list all the changes again, but I want to add, that not all changes were improvements. Some things had to be changed not because of player feedback, but because of the "ominous" source you all refer to: Statistics. This is by the way also one of the biggest sources of feedback we have.)
https://forum.beta.forgeofempires.c...n-in-the-archaeology-event.15469/#post-133368 (Similar to the Anniversary Event, we had to make changes, that made it "worse", but this time because the old things were not intended (too many butterfly house kits in grand prices and butterfly sanctuary kits as milestone rewards, but we also made major improvements to the set because of your feedback. The old stats were very much intended and we tried out a new way, that was again not appreciated, so we changed it.)
As you can see, a lot of your feedback goes into the decisions made, but not all decisions are made because of player feedback. Also, not changing something is also a decision made, not because of player feedback, but other things mentioned before. But we will address some of these in more detail later.
Regarding idea forwarding: To be clear with you, we from the support team also don't know what will happen with them. We forward them, they are added to an internal list and could be implemented in the near future or never. If you know, what "Scrum" is, you can compare it to this very well. The ideas are added to a backlog and then it is decided, what will be done. This means in most cases, nobody can answer you why this or that idea is not done yet, no matter how transparent we are.
While forwarding ideas, we already look, if this idea can actually be implemented, if not, we will deny it and don't forward it.
Lastly, we know, that our post may not have been what you wanted, but it created a place where we can see all comments regarding transparency. Before that, they were mixed with feature feedback, what made it more difficult to see, what the actual problem is.
I hope I address everything now, but don't hesitate to write, if I should answer anything (that I can answer).
Oh and lastly, because it is my job and as a warning I have to tell you: Please remember, that we have forum rules, that everyone has to follow. I know this is a very sensitive topic, but please don't break the forum rules. Some of you did in this thread, but we will not (yet) take the ban hammer, but only, if it goes too much out of hand, which referring to the forum rules, we can decide.