nice2haveu
Baronet
New special military unit: Battle Queen
Skill information:
Strength
- Hitting with "last breathe" power which makes the opponent target unit has only two life points left (doesn't matter about what opponent attack or defense boost in place before attacking it). This power will be available as default. (Like a mixture of force field and power shot).
- able to hit stealth units
- footsteps on every move covers entire battle field.
- always retaliate when got hit.
- battle queen receives damage in a different order. First hit from any opponent remove the shield from battle queen unit (doesn't take any damage). Second hit reduce 7 life points from similar attrition units. Third hit destroys the battle queen.
Weakness
- Battle Queen unit doesn't get benefit from AO gb.
- Battle queens cannot start the first hit into the battle field. It needs to be perform after some other unit from our side. Not skip, just cannot keep 8 battle queens, queens cannot come to battle field alone to start the battles.
- cannot hide.
Attack and defense power - open for debate and developers can plan the numbers. But myself wished to keep the maximum power from any other unit like 1000/1000 but age or era criteria plays the bigger role. Hence, coming up with different choice. For example, If user in CE and in CE which unit has maximum attack and defense, battle queen has double of the attack and defense from it. Same goes for every age or era battle queens obtained.
Battle Queen's Entry
Every one going to scold me for this. Battle Queen unit doesn't have separate military building. It will be available from three places,
1) Himeji castle random rewards produce one battle queen unit in the random rewards.
2) GE level 4 last encounter, renovation kit or store building or battle queen unit as random rewards and jade relic(blue color) gives battle queen unit as rewards randomly.
3) From Daily challenge mission, battle queen reward will be one of the military unit choice (champion, color guard, drummer, rogue and battle queen).
Limitations
Mentioned few limitations for giants units earlier, myself okay to go with similar limitation for battle queen units.
Otherwise, will have separate discussion to keep which limitations if everyone likes the suggested idea for battle queen unit.
Design
Every age/era possibility to have battle queen. It needs to be differentiated like champion units. Thought to go with No age concept but again goes like giant units concept.
Sorry, if Battle Queen doesn't meet your expectations.
Skill information:
Strength
- Hitting with "last breathe" power which makes the opponent target unit has only two life points left (doesn't matter about what opponent attack or defense boost in place before attacking it). This power will be available as default. (Like a mixture of force field and power shot).
- able to hit stealth units
- footsteps on every move covers entire battle field.
- always retaliate when got hit.
- battle queen receives damage in a different order. First hit from any opponent remove the shield from battle queen unit (doesn't take any damage). Second hit reduce 7 life points from similar attrition units. Third hit destroys the battle queen.
Weakness
- Battle Queen unit doesn't get benefit from AO gb.
- Battle queens cannot start the first hit into the battle field. It needs to be perform after some other unit from our side. Not skip, just cannot keep 8 battle queens, queens cannot come to battle field alone to start the battles.
- cannot hide.
Attack and defense power - open for debate and developers can plan the numbers. But myself wished to keep the maximum power from any other unit like 1000/1000 but age or era criteria plays the bigger role. Hence, coming up with different choice. For example, If user in CE and in CE which unit has maximum attack and defense, battle queen has double of the attack and defense from it. Same goes for every age or era battle queens obtained.
Battle Queen's Entry
Every one going to scold me for this. Battle Queen unit doesn't have separate military building. It will be available from three places,
1) Himeji castle random rewards produce one battle queen unit in the random rewards.
2) GE level 4 last encounter, renovation kit or store building or battle queen unit as random rewards and jade relic(blue color) gives battle queen unit as rewards randomly.
3) From Daily challenge mission, battle queen reward will be one of the military unit choice (champion, color guard, drummer, rogue and battle queen).
Limitations
Mentioned few limitations for giants units earlier, myself okay to go with similar limitation for battle queen units.
Otherwise, will have separate discussion to keep which limitations if everyone likes the suggested idea for battle queen unit.
Design
Every age/era possibility to have battle queen. It needs to be differentiated like champion units. Thought to go with No age concept but again goes like giant units concept.
Sorry, if Battle Queen doesn't meet your expectations.