yes minesweeperI still dont understand that minigame, it is minesweeper or so?
Well Great Buildings in the main city were removed from working with Settlements (eg: Himeji, Space Carrier, Chateau Front) because the settlements are a separate entity from the main city.Not sure where in game description it says that so I would assume its only yours "meant".
Who knows. Maybe a future settlement will go down a route like that. What's true today won't always be true tomorrowI don't see any obstacles why not to connect it to one of the cultural settlements.
No barriers per se. Just a thought on a potential alternative if they wanted to take a different route from boosting the ToR bonus directly.so I don't see any barriers why not to add such bonus to new Aztec building.
Reverse mine sweeperyes minesweeper
but in this game you should hit the mines
"Could" as in you want it to be added? Or "could" as in asking if it's already present?i would like to know if the x4 bonus production could run with to the mini- game instead of the boost ?
Please note that the luck bonus (x4) does not apply to this minigame.
It would mean you couldn't do the settlement whithout belonging to a guild.Taking into account that Aztecs are very close to Guild Expedition theme I would expect that we will earn settlement coins necessary to produce goods by completing expedition stages. That would be really awesome!
I like this idea.Yeah. That or if they don't want to boost the ToR then it could of been an entirely new Relic that only the settlement building drops.
if it's already present...."Could" as in you want it to be added? Or "could" as in asking if it's already present?
From the announcement:
Great. Then no. No x4 in the Aztecs mini gameif it's already present....
If exceptions started to be made from regular play than it would disbalance the game. After all it works like a "normal" server and 30% defense in low ages is a gamechanger.They should give all of us the chance to test this new settlement on Beta and apply that interdiction on live servers... or I don't know.
Yeah good point. And somehow I don't think we'd be getting the ability on Beta to do the settlement and be locked out of using/receiving the prizes until we reach Colonial Age so we can test it unless it was then implemented that way in Live serversIf exceptions started to be made from regular play than it would disbalance the game. After all it works like a "normal" server and 30% defense in low ages is a gamechanger.
30% attack in low ages is a gamechanger too. I was thinking of more feedback, but maybe those who provide it are already "advanced" players. Moreover, everything seems to be ok, there were no problems with settlements over the time.If exceptions started to be made from regular play than it would disbalance the game. After all it works like a "normal" server and 30% defense in low ages is a gamechanger.
You can easily create your own guild with one click . Don't see a problem here at all.It would mean you couldn't do the settlement whithout belonging to a guild.
If exceptions started to be made from regular play than it would disbalance the game. After all it works like a "normal" server and 30% defense in low ages is a gamechanger.
Can't agree with that because of three things:30% attack in low ages is a gamechanger too. I was thinking of more feedback, but maybe those who provide it are already "advanced" players. Moreover, everything seems to be ok, there were no problems with settlements over the time.