Tywin
Farmer
- Reason
- Currently the top 4 guilds have to fight weaker guilds, which makes it very boring for those guilds, smaller guilds don't really have a chance to do anything as they are suffocated, they don't have the numbers to do anything.
- Details
- Let's say there are 100 active guilds, based on the MMR they have, they will be given a leaderboard ranking for GBG. Only the top 8 should ever face each other, then the next 8 and so forth. In this scenario still four guilds would suffer, but at least the four active guilds can have active GBG rounds every time. And the other guilds will be facing each other depending on their activity, giving them a fair chance.
- Balance
- None.
- Abuse Prevention
- No.
- Summary
- The MMR system on FoE is very challenging for all of us, updating this would be a win-win for all guilds.
- Have you looked to see if this has already been suggested?
- Confirm
Proposal:
The MMR system needs to be updated, currently it is to easy for smaller guilds to end in the diamond league and even get the maximum MMR.
Reason:
Currently the top guilds have to fight weaker guilds, which makes it very boring for those guilds, smaller guilds don't really have a chance to do anything as they are suffocated, they don't have the numbers to do anything.
Details:
First two move up, second two stay put, last 4 go down. In other games like OverWatch it is based on your win/loss ratio against other players of your own league. So with a certain MMR you will get in to a certain league, where you fight people of your own caliber. Of course there will be better rewards for who are in higher tier leagues.
So keeping the other guilds score in mind, you should get more MMR against guilds stronger than you and less MMR for guilds weaker than you.
Visual Aids:
Balance:
None.
Abuse Prevention:
No.
Summary:
The MMR system on FoE is very challenging for all of us, updating this would be a win-win for all guilds.
The MMR system needs to be updated, currently it is to easy for smaller guilds to end in the diamond league and even get the maximum MMR.
Reason:
Currently the top guilds have to fight weaker guilds, which makes it very boring for those guilds, smaller guilds don't really have a chance to do anything as they are suffocated, they don't have the numbers to do anything.
Details:
First two move up, second two stay put, last 4 go down. In other games like OverWatch it is based on your win/loss ratio against other players of your own league. So with a certain MMR you will get in to a certain league, where you fight people of your own caliber. Of course there will be better rewards for who are in higher tier leagues.
So keeping the other guilds score in mind, you should get more MMR against guilds stronger than you and less MMR for guilds weaker than you.
Visual Aids:
Balance:
None.
Abuse Prevention:
No.
Summary:
The MMR system on FoE is very challenging for all of us, updating this would be a win-win for all guilds.
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