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Daily Release Notes Ongoing Changelog w/c 6th May

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed an issue where some quests with random rewards were showing the reward before you did the quest
  • Fixed an issue where some Mars quests were only rewarding 1 of 2 goods for random rewards
  • Fixed an issue where hovering over a building in inventory from the garden set was showing 2 ruins in the set when there is only supposed to be 1
  • Fixed an issue where placing a building that overlapped a 2 lane road would not allow you to add a 2 lane road when you moved the building again
  • Fixed an issue where auto-battling multiple exploration sites in a row would lead to a campaign screen without any context
 
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DeletedUser

Guest
Tuesday

  • Added outline to the costs texts on advancements window in the settlements
 
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DeletedUser

Guest
Thursday

  • Fixed an issue in reconstruction mode where if you applied a draft to your city, the draft wasn't being removed after being applied
  • Fixed an issue in reconstruction mode where some changes could not be saved
 
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DeletedUser

Guest
Friday

  • Thursday's changes will arrive today, as the update didn't take place on Thursday.
 
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