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Daily Release Notes Ongoing Changelog w/c 26th August

In.My.ConTroL

Inhouse Community Manager
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.
Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • When using the Space Marines, the AR targeting unit skill was not working in combination with AoE skills. The animation was showing the "eye" icon, but the applied damage was not getting doubled. This issue has been fixed now.
 

In.My.ConTroL

Inhouse Community Manager
Wednesday

  • Trying to heal units that were already healed could, on rare occasions, result in internal error.
  • There was an issue where it was possible to click on the build button while Ragu was guiding you through the initial tutorial. Reloading would be necessary as the tutorial gets stuck.
  • When landing on a GvG map, it was not possible to relocate the HQ directly to the recently conquered sectors.
  • When making progress for a task in Daily Challenges, the yellow update icon (⚠️) was not being shown on the quest HUD.
  • The chimney smoke animation was wrongly positioned in the Saloon building.
 

In.My.ConTroL

Inhouse Community Manager
Thursday

  • When disconnecting Great Buildings from the Town Hall, the happiness provided by these GB wouldn't be visually deducted. This issue has been fixed now.
 

In.My.ConTroL

Inhouse Community Manager
Friday

  • The maximum window size for HTML5 was wrong. This issue has been fixed now.
  • Trying to fight a GvG battle that was already won by another player would result in internal error.
 
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