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Daily Release Notes Ongoing Changelog w/c 16th April

  • Thread starter Retired Community Manager
  • Start date

DeletedUser

Guest
Please find the daily changelogs for this week below. Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know at this linked thread.

Monday

  • Fixed an issue where roads were not updating correctly to show as disconnected when you moved roads in reconstruction mode
  • Fixed an issue where you could not continue to swipe collect buildings into reconstruction mode after you received a set building warning about moving set buildings
 

DeletedUser

Guest
Tuesday

  • Fixed an issue where when building roads while in a guild that has a high enough level to provide construction cost reduction, the blimps were not displaying the correct cost
 

DeletedUser

Guest
Wednesday

  • We have changed the way motivation kits work. First the 'Motivation Kit' will now be called the 'Self-Aid Kit' and the 'Mass Motivation Kit' will now be called the 'Mass Self-Aid Kit'. They both will now offer polishing functionality as well as motivation, and they can be used on production buildings that have already finished their productions.
  • Fixed an issue when constructing a building that takes long enough for the instant finish option to appear, the tooltips did not display correctly
  • Made it so the reconstruction mode UI does not disappear before confirming revert changes
 
Last edited by a moderator:

DeletedUser

Guest
Friday

  • Fixed an issue when if you cancelled a production and check the 'do not show again box', reloaded the game and canceled another production, you could not start a new production with keyboard shortcuts
  • Added set icons on buildings in storage in Reconstruction Mode
  • Fixed an issue in Flash and HTML5 where some unicode characters were breaking the chat display output
  • HTML5 - Fixed an issue where using the left arrow key to edit text was inserting other characters
 
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