So in a game where name changing can make others players not only lose money (there's a 'black market' of the premium currency of Tribalwars going on with multiple thieves already identified, which by changing their name will keep going to steal other people) but also help to create betrayals which will cause multiple accounts to just get conquered (imagine you've been playing over one year in one city in FoE and suddenly all that progress is lost), it's ok to pay to change your name. But in here, where the worst someone can do is maybe snipe or take unfair trades (feel free to add anymore 'bad things' that multiple names could cause in this game) in a guild, is forbidden? Is that the logic you're following? I must be missing something then.
???
I don't know anything from TribalWars
you started with that
I only play FoE
so my logic is: stop talking about other games
if you like them more stop playing FoE and play there
and maybe I understand you correct now:
it is a bad thing in TribalWars to change the name ?
then why bringing a bad feature from another game into this game ?
I just don't understand what's the difference between Forge of Empires and other Innogames titles where you can change your name.
where is your logic in asking other people about the difference of games ?
if you don't know the difference then both games would be the same and then you won't need to change one of them with features of the other
you could simply play the other game