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Spoiler new Boosts + new Inventory Tab for Fragments

-Alin-

Emperor
Also I don't understand why would you need defending bonuses for GBG?
Because they will change GbG again and use defender stats on it too like on GE?
We know already GbG will be changed again soon enough on beta, it might be good or ot might be worse than the actual 66.6%, either way, GbG will be 100% changed in the near future for both beta and live.
Grinding rewards will die for live.
 

Dessire

Regent
Imagine this: defensive bonuses are now required to fight in a sector you own to reduce 1 enemy advance point and you can do a max of 80 fights and at 80 defensive attrition, you require like 1500% of defensive attack. With such change, guilds will require defensive players to keep their sectors for a longer period of time, making more valuable that type of players who preffer defense instead of offense.
 

CrashBoom

Legend
Imagine this: defensive bonuses are now required to fight in a sector you own to reduce 1 enemy advance point and you can do a max of 80 fights and at 80 defensive attrition, you require like 1500% of defensive attack. With such change, guilds will require defensive players to keep their sectors for a longer period of time, making more valuable that type of players who preffer defense instead of offense.
imagine
a whole 2 week GBG season only using defense boost o_O
(as a 3rd map)
 

beelzebob666

Overlord
Pathfinder
Spoiler Poster
I guess they will be able to give out more substantial boost, when they are limited to a specific feature.
As getting more attack boost fails to give any real benefit at some point (as no higher attrition can be reached), they now would be able to give out event buildings with 300% attack for GBG only (e.g. for SAJM, less in lower ages) without destabilizing other aspects of the game too much.

PS: another though - will the GBG bonus and the classic bonus stack additively or multiplicative?
 

drakenridder

Overlord
Perk Creator
I guess they will be able to give out more substantial boost, when they are limited to a specific feature.
As getting more attack boost fails to give any real benefit at some point (as no higher attrition can be reached), they now would be able to give out event buildings with 300% attack for GBG only (e.g. for SAJM, less in lower ages) without destabilizing other aspects of the game too much.

PS: another though - will the GBG bonus and the classic bonus stack additively or multiplicative?
There are probably folks out here that’ll argue it’s bypassing the challenge of the game and GbG’s attrition. Writing off suggesting such as personal greed driven by personal motives, lol
 

AllamHRK

Baronet
I guess they will be able to give out more substantial boost, when they are limited to a specific feature.
As getting more attack boost fails to give any real benefit at some point (as no higher attrition can be reached), they now would be able to give out event buildings with 300% attack for GBG only (e.g. for SAJM, less in lower ages) without destabilizing other aspects of the game too much.

PS: another though - will the GBG bonus and the classic bonus stack additively or multiplicative?
@beelzebob666
That bonus spray worries me a little...

How about a future where you have specific bonuses for each resource?...

Attack Only for CBG
Defense Only for the CBG
Attack Only for the Expedition
Defense Only for Expedition
Attack Only for GvG
Defense Only for GvG
Attack Only for ArenaPvP
Defense Only for ArenaPvP
Attack Only for the Neighborhood
Defense Only for the Neighborhood

I think that increasing the complexity of resources in a scenario of space for buildings as limited as it is today, would not be a positive thing for the game.
 

drakenridder

Overlord
Perk Creator
@beelzebob666
That bonus spray worries me a little...

How about a future where you have specific bonuses for each resource?...

Attack Only for CBG
Defense Only for the CBG
Attack Only for the Expedition
Defense Only for Expedition
Attack Only for GvG
Defense Only for GvG
Attack Only for ArenaPvP
Defense Only for ArenaPvP
Attack Only for the Neighborhood
Defense Only for the Neighborhood

I think that increasing the complexity of resources in a scenario of space for buildings as limited as it is today, would not be a positive thing for the game.
Maybe to balance things out they'll buff the specialised buffs a lot. To compensate for the fall in efficiency. Might pay the way to far more specialised groups. Fracturing into GE and GbG warriors.
 
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