Probably part of the gradual GbG overhaul.Also I don't understand why would you need defending bonuses for GBG?
Because they will change GbG again and use defender stats on it too like on GE?Also I don't understand why would you need defending bonuses for GBG?
imagineImagine this: defensive bonuses are now required to fight in a sector you own to reduce 1 enemy advance point and you can do a max of 80 fights and at 80 defensive attrition, you require like 1500% of defensive attack. With such change, guilds will require defensive players to keep their sectors for a longer period of time, making more valuable that type of players who preffer defense instead of offense.
with the pics isn't that already be confirmedImagine a specific defence/attack buff for GbG only.
There are probably folks out here that’ll argue it’s bypassing the challenge of the game and GbG’s attrition. Writing off suggesting such as personal greed driven by personal motives, lolI guess they will be able to give out more substantial boost, when they are limited to a specific feature.
As getting more attack boost fails to give any real benefit at some point (as no higher attrition can be reached), they now would be able to give out event buildings with 300% attack for GBG only (e.g. for SAJM, less in lower ages) without destabilizing other aspects of the game too much.
PS: another though - will the GBG bonus and the classic bonus stack additively or multiplicative?
definitely additivelyPS: another though - will the GBG bonus and the classic bonus stack additively or multiplicative?
@beelzebob666I guess they will be able to give out more substantial boost, when they are limited to a specific feature.
As getting more attack boost fails to give any real benefit at some point (as no higher attrition can be reached), they now would be able to give out event buildings with 300% attack for GBG only (e.g. for SAJM, less in lower ages) without destabilizing other aspects of the game too much.
PS: another though - will the GBG bonus and the classic bonus stack additively or multiplicative?
Maybe to balance things out they'll buff the specialised buffs a lot. To compensate for the fall in efficiency. Might pay the way to far more specialised groups. Fracturing into GE and GbG warriors.@beelzebob666
That bonus spray worries me a little...
How about a future where you have specific bonuses for each resource?...
Attack Only for CBG
Defense Only for the CBG
Attack Only for the Expedition
Defense Only for Expedition
Attack Only for GvG
Defense Only for GvG
Attack Only for ArenaPvP
Defense Only for ArenaPvP
Attack Only for the Neighborhood
Defense Only for the Neighborhood
I think that increasing the complexity of resources in a scenario of space for buildings as limited as it is today, would not be a positive thing for the game.