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Make protected status last a fixed 24 hours

The current system of protected status all ending at recalc forces over 90% of GvG action to occur in a 15 minute period.
By giving each protected sector it's own 24 hour timer (diplayed where the shield is now) it would spread GvG action more equally over the whole day, thus easing the burden on the servers we now have and making GvG a smoother running more pleasant experience for everybody.
By doing the same with freed sectors, meaning a guild can't retake a sector for 24 hours after freeing it instead of being able to resiege after 10 seconds by freeing just before recalc, would make the GvG map much more dynamic and hopefully breath more life into it. Solving the inequality of the guilds with the fastest connections (or fastest bots) being able to simply toggle their front line sectors before the freeing of the sector even registers on other players screens. From reading other forum posts I know lots of players have experienced the same frustration of waiting to be able to siege a protected sector straight after recalc, only to see the the sector has gone from being protected to being under siege by the same guild who had it before recalc without the sector having ever registered as being unnocupied on their screen.
Removing the option of freeing a protected sector would also cut down on champ farming by making it take 48 hours to cycle each sector instead of the current 24 hours (24 hours to be able to free a sector after conquering it and a further 24 hours before it can be resieged after that). This wouldn't stop champ farming, but would half it.

I believe that these are all relatively easy changes to make for a considerable improvement in gameplay.
 
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