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Guild Battlegrounds (Update) said:We won’t remove GvG. Please don’t worry about that.
Let me summarize it for everybody:
1. Out of the flood of ideas in various forums, InnoGames addressed 14.
2. If I count correctly, out of 14 addressed, InnoGames rejected 12, agreed with 1 because they were thinking about doing it anyway, and accepted one new idea - negotiation attrition.
I might be wrong but it looks to me like InnoGames is just going to stick to the idea they had in mind from the beginning. Like they always do...
Edit: Originally, I wrote here something really harsh about old dog and learning new tricks but I decided to reconsider...
Let me put it this way - I do not get the sense that InnoGames put enough effort into considering ways to implement some truly brilliant ideas. That's all.
The original announcement explained nutrition from a fighting standpoint. Now they wisely decided to implement negotiation attrition too. Attrition should mean top players will be able to do more but they shouldn't utterly dominate.About the 5th rejected item, i do not understand it, i can't find the correct meaning of attrition, different translators, different outcome's...
And that point is for me very interesting. Cause i'm really worried that it's gonna be a little bit similar tot GvG, and the guild has to be online 24/7.
So who can help me out to find the correct meaning of attrition?
Or can explain me what they are really saying? It's rejected that you have to worry? I don't get it...
"There's a worry that you will have to be online 24/7 to protect provinces, etc
Players actions are soft-capped via attrition, once that cap is reached then you cannot perform anymore actions, on that day, without significant cost in units or goods, therefore there's no reason to "watch" the battlegrounds anymore. It's also performance over a battleground period that counts, not the actions of a single day.
"
In this case: "the action or process of gradually reducing the strength or effectiveness of someone or something through sustained attack or pressure."About the 5th rejected item, i do not understand it, i can't find the correct meaning of attrition, different translators, different outcome's...
And that point is for me very interesting. Cause i'm really worried that it's gonna be a little bit similar tot GvG, and the guild has to be online 24/7.
So who can help me out to find the correct meaning of attrition?
Please read again.Do we have the date of the beginning or not yet? I have not seen it noted
They say it should be at the end of the year on the beta. This is only a prediction since they are only starting the development.Do we have the date of the beginning or not yet? I have not seen it noted
This I don't like. I did look forward to fight against guilds in different size. It's not fun always to be up against the same guilds of same size as your own, I wish to learn what other guilds, who are powerful in GBG. Guilds of same strength is great but not always of same size.This means that the more members a guild has, the more likely it is for them to get into higher leagues. Also, thanks to the league system, guilds will only fight against guilds of the same strength, so smaller guilds will fight against other small guilds.
This I don't like. I did look forward to fight against guilds in different size. It's not fun always to be up against the same guilds of same size as your own, I wish to learn what other guilds, who are powerful in GBG. Guilds of same strength is great but not always of same size.
Yes I know, it can be harder for a large guild but it is also hard for small guilds, as they have hard getting more members if only other small guilds know them